tests/shader-runner: Introduce a 'float64' requirement directive.

This commit is contained in:
Conor McCarthy
2023-12-13 00:27:41 +10:00
committed by Alexandre Julliard
parent 95c48eb98e
commit 8a1eb306e8
Notes: Alexandre Julliard 2023-12-12 23:15:46 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/489
4 changed files with 16 additions and 0 deletions

View File

@@ -122,6 +122,7 @@ struct shader_runner
char *fx_source;
enum shader_model minimum_shader_model;
enum shader_model maximum_shader_model;
bool require_float64;
bool require_int64;
bool last_render_failed;