vkd3d-shader/dxil: Implement DX intrinsic QuadOp.

This commit is contained in:
Conor McCarthy
2024-04-23 22:16:51 +10:00
committed by Henri Verbeet
parent f5bfa728eb
commit 8a15642f45
Notes: Henri Verbeet 2024-06-11 17:09:28 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/858
3 changed files with 56 additions and 0 deletions

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@@ -455,6 +455,9 @@ enum vkd3d_shader_opcode
VKD3DSIH_PHASE,
VKD3DSIH_PHI,
VKD3DSIH_POW,
VKD3DSIH_QUAD_READ_ACROSS_D,
VKD3DSIH_QUAD_READ_ACROSS_X,
VKD3DSIH_QUAD_READ_ACROSS_Y,
VKD3DSIH_RCP,
VKD3DSIH_REP,
VKD3DSIH_RESINFO,