diff --git a/tests/hlsl/sm6-uav-rwtexture.shader_test b/tests/hlsl/sm6-uav-rwtexture.shader_test index 49d5137be..96f9abc36 100644 --- a/tests/hlsl/sm6-uav-rwtexture.shader_test +++ b/tests/hlsl/sm6-uav-rwtexture.shader_test @@ -116,7 +116,7 @@ float4 main() : sv_target1 } [test] -draw quad +todo(mvk) draw quad probe uav 1 (0, 0) rgba (1.1, 1.2, 1.3, 1.4) probe uav 2 (0, 0) rgba (2.1, 2.2, 2.3, 2.4)