vkd3d-shader/ir: Require signed source operands for ITOF instructions.

This commit is contained in:
Henri Verbeet
2025-09-02 18:56:38 +02:00
parent 9ee53c9573
commit 89641d3d42
Notes: Henri Verbeet 2025-09-16 16:19:58 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1727
13 changed files with 37 additions and 48 deletions

View File

@@ -29,8 +29,7 @@ if(sm<4) uniform 4 float4 0 -10 10 100
if(sm>=4) uniform 0 int4 2 3 4 5
if(sm>=4) uniform 4 int4 0 -10 10 100
draw quad
todo(msl & sm>=6) probe (0, 0) f32(2.0, 0.00292968750, 4096.0, 6.33825300e+030) 2
probe (0, 0) f32(2.0, 0.00292968750, 4096.0, 6.33825300e+030) 2
[pixel shader]
float4 main() : sv_target