vkd3d-shader/ir: Require signed source operands for ITOF instructions.

This commit is contained in:
Henri Verbeet
2025-09-02 18:56:38 +02:00
parent 9ee53c9573
commit 89641d3d42
Notes: Henri Verbeet 2025-09-16 16:19:58 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1727
13 changed files with 37 additions and 48 deletions

View File

@@ -73,7 +73,7 @@ float4 main() : SV_TARGET
[test]
uniform 0 uint4 2 0 0 0
draw quad
todo(msl & sm>=6) probe (0, 0) f32(20, -48, 20, -48)
probe (0, 0) f32(20, -48, 20, -48)
[pixel shader fail]
% Make sure that bitshifts DON'T work with floats