vkd3d: Clarify DSV attachment mask handling.

It isn't immediately obvious what "1u << graphics->rt_count" means.
Use dsv_attachment_mask() helper instead.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2019-06-12 14:07:59 +02:00 committed by Alexandre Julliard
parent 7ecd67aaa0
commit 895aaa461b
3 changed files with 23 additions and 17 deletions

View File

@ -2278,17 +2278,6 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_list_ClearState(ID3D12GraphicsCom
return E_NOTIMPL; return E_NOTIMPL;
} }
static bool d3d12_command_list_has_unknown_dsv_format(struct d3d12_command_list *list)
{
struct d3d12_graphics_pipeline_state *graphics;
if (!d3d12_pipeline_state_is_graphics(list->state))
return false;
graphics = &list->state->u.graphics;
return graphics->null_attachment_mask & (1u << graphics->rt_count);
}
static bool d3d12_command_list_has_depth_stencil_view(struct d3d12_command_list *list) static bool d3d12_command_list_has_depth_stencil_view(struct d3d12_command_list *list)
{ {
struct d3d12_graphics_pipeline_state *graphics; struct d3d12_graphics_pipeline_state *graphics;
@ -2296,7 +2285,7 @@ static bool d3d12_command_list_has_depth_stencil_view(struct d3d12_command_list
assert(d3d12_pipeline_state_is_graphics(list->state)); assert(d3d12_pipeline_state_is_graphics(list->state));
graphics = &list->state->u.graphics; graphics = &list->state->u.graphics;
return graphics->dsv_format || (d3d12_command_list_has_unknown_dsv_format(list) && list->dsv_format); return graphics->dsv_format || (d3d12_pipeline_state_has_unknown_dsv_format(list->state) && list->dsv_format);
} }
static void d3d12_command_list_get_fb_extent(struct d3d12_command_list *list, static void d3d12_command_list_get_fb_extent(struct d3d12_command_list *list,
@ -4386,7 +4375,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_OMSetRenderTargets(ID3D12Graphi
} }
} }
if (prev_dsv_format != list->dsv_format && d3d12_command_list_has_unknown_dsv_format(list)) if (prev_dsv_format != list->dsv_format && d3d12_pipeline_state_has_unknown_dsv_format(list->state))
d3d12_command_list_invalidate_current_pipeline(list); d3d12_command_list_invalidate_current_pipeline(list);
d3d12_command_list_invalidate_current_framebuffer(list); d3d12_command_list_invalidate_current_framebuffer(list);

View File

@ -2038,7 +2038,7 @@ static HRESULT d3d12_graphics_pipeline_state_create_render_pass(
memcpy(key.vk_formats, graphics->rtv_formats, sizeof(graphics->rtv_formats)); memcpy(key.vk_formats, graphics->rtv_formats, sizeof(graphics->rtv_formats));
key.attachment_count = graphics->rt_count; key.attachment_count = graphics->rt_count;
if (!(dsv_format = graphics->dsv_format) && (graphics->null_attachment_mask & (1u << graphics->rt_count))) if (!(dsv_format = graphics->dsv_format) && (graphics->null_attachment_mask & dsv_attachment_mask(graphics)))
dsv_format = dynamic_dsv_format; dsv_format = dynamic_dsv_format;
if (dsv_format) if (dsv_format)
@ -2220,7 +2220,7 @@ static HRESULT d3d12_pipeline_state_init_graphics(struct d3d12_pipeline_state *s
{ {
WARN("DSV format is DXGI_FORMAT_UNKNOWN.\n"); WARN("DSV format is DXGI_FORMAT_UNKNOWN.\n");
graphics->dsv_format = VK_FORMAT_UNDEFINED; graphics->dsv_format = VK_FORMAT_UNDEFINED;
graphics->null_attachment_mask |= 1u << graphics->rt_count; graphics->null_attachment_mask |= dsv_attachment_mask(graphics);
} }
else if ((format = vkd3d_get_format(device, desc->DSVFormat, true))) else if ((format = vkd3d_get_format(device, desc->DSVFormat, true)))
{ {
@ -2503,7 +2503,7 @@ static HRESULT d3d12_pipeline_state_init_graphics(struct d3d12_pipeline_state *s
goto fail; goto fail;
} }
is_dsv_format_unknown = graphics->null_attachment_mask & (1u << graphics->rt_count); is_dsv_format_unknown = graphics->null_attachment_mask & dsv_attachment_mask(graphics);
rs_desc_from_d3d12(&graphics->rs_desc, &desc->RasterizerState); rs_desc_from_d3d12(&graphics->rs_desc, &desc->RasterizerState);
have_attachment = graphics->rt_count || graphics->dsv_format || is_dsv_format_unknown; have_attachment = graphics->rt_count || graphics->dsv_format || is_dsv_format_unknown;
@ -2855,7 +2855,7 @@ VkPipeline d3d12_pipeline_state_get_or_create_pipeline(struct d3d12_pipeline_sta
/* Create a render pass for pipelines with DXGI_FORMAT_UNKNOWN. */ /* Create a render pass for pipelines with DXGI_FORMAT_UNKNOWN. */
if (!(pipeline_desc.renderPass = graphics->render_pass)) if (!(pipeline_desc.renderPass = graphics->render_pass))
{ {
if (graphics->null_attachment_mask & (1u << graphics->rt_count)) if (graphics->null_attachment_mask & dsv_attachment_mask(graphics))
TRACE("Compiling %p with DSV format %#x.\n", state, dsv_format); TRACE("Compiling %p with DSV format %#x.\n", state, dsv_format);
if (FAILED(hr = d3d12_graphics_pipeline_state_create_render_pass(graphics, device, dsv_format, if (FAILED(hr = d3d12_graphics_pipeline_state_create_render_pass(graphics, device, dsv_format,

View File

@ -706,6 +706,11 @@ struct d3d12_graphics_pipeline_state
bool xfb_enabled; bool xfb_enabled;
}; };
static inline unsigned int dsv_attachment_mask(const struct d3d12_graphics_pipeline_state *graphics)
{
return 1u << graphics->rt_count;
}
struct d3d12_compute_pipeline_state struct d3d12_compute_pipeline_state
{ {
VkPipeline vk_pipeline; VkPipeline vk_pipeline;
@ -746,6 +751,18 @@ static inline bool d3d12_pipeline_state_is_graphics(const struct d3d12_pipeline_
return state && state->vk_bind_point == VK_PIPELINE_BIND_POINT_GRAPHICS; return state && state->vk_bind_point == VK_PIPELINE_BIND_POINT_GRAPHICS;
} }
static inline bool d3d12_pipeline_state_has_unknown_dsv_format(struct d3d12_pipeline_state *state)
{
if (d3d12_pipeline_state_is_graphics(state))
{
struct d3d12_graphics_pipeline_state *graphics = &state->u.graphics;
return graphics->null_attachment_mask & dsv_attachment_mask(graphics);
}
return false;
}
HRESULT d3d12_pipeline_state_create_compute(struct d3d12_device *device, HRESULT d3d12_pipeline_state_create_compute(struct d3d12_device *device,
const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc, struct d3d12_pipeline_state **state) DECLSPEC_HIDDEN; const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc, struct d3d12_pipeline_state **state) DECLSPEC_HIDDEN;
HRESULT d3d12_pipeline_state_create_graphics(struct d3d12_device *device, HRESULT d3d12_pipeline_state_create_graphics(struct d3d12_device *device,