vkd3d-shader/hlsl: Support case-insensitive lookup for builtin 'dword' type.

This commit is contained in:
Nikolay Sivov 2023-02-19 01:44:20 +01:00 committed by Alexandre Julliard
parent 5f904e5022
commit 891217664a
Notes: Alexandre Julliard 2023-02-23 22:20:00 +01:00
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/101
6 changed files with 83 additions and 9 deletions

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@ -115,6 +115,7 @@ vkd3d_shader_tests = \
tests/hlsl-struct-assignment.shader_test \
tests/hlsl-struct-semantics.shader_test \
tests/hlsl-transpose.shader_test \
tests/hlsl-type-names.shader_test \
tests/hlsl-vector-indexing.shader_test \
tests/hlsl-vector-indexing-uniform.shader_test \
tests/lit.shader_test \

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@ -604,15 +604,44 @@ struct hlsl_type *hlsl_new_uav_type(struct hlsl_ctx *ctx, enum hlsl_sampler_dim
return type;
}
struct hlsl_type *hlsl_get_type(struct hlsl_scope *scope, const char *name, bool recursive)
static const char * get_case_insensitive_typename(const char *name)
{
static const char *const names[] =
{
"dword",
};
unsigned int i;
for (i = 0; i < ARRAY_SIZE(names); ++i)
{
if (!ascii_strcasecmp(names[i], name))
return names[i];
}
return NULL;
}
struct hlsl_type *hlsl_get_type(struct hlsl_scope *scope, const char *name, bool recursive, bool case_insensitive)
{
struct rb_entry *entry = rb_get(&scope->types, name);
if (entry)
return RB_ENTRY_VALUE(entry, struct hlsl_type, scope_entry);
if (recursive && scope->upper)
return hlsl_get_type(scope->upper, name, recursive);
if (scope->upper)
{
if (recursive)
return hlsl_get_type(scope->upper, name, recursive, case_insensitive);
}
else
{
if (case_insensitive && (name = get_case_insensitive_typename(name)))
{
if ((entry = rb_get(&scope->types, name)))
return RB_ENTRY_VALUE(entry, struct hlsl_type, scope_entry);
}
}
return NULL;
}
@ -807,7 +836,7 @@ struct hlsl_type *hlsl_type_clone(struct hlsl_ctx *ctx, struct hlsl_type *old,
bool hlsl_scope_add_type(struct hlsl_scope *scope, struct hlsl_type *type)
{
if (hlsl_get_type(scope, type->name, false))
if (hlsl_get_type(scope, type->name, false, false))
return false;
rb_put(&scope->types, type->name, &type->scope_entry);
@ -2808,7 +2837,7 @@ static void declare_predefined_types(struct hlsl_ctx *ctx)
}
effect_types[] =
{
{"DWORD", HLSL_CLASS_SCALAR, HLSL_TYPE_INT, 1, 1},
{"dword", HLSL_CLASS_SCALAR, HLSL_TYPE_INT, 1, 1},
{"FLOAT", HLSL_CLASS_SCALAR, HLSL_TYPE_FLOAT, 1, 1},
{"VECTOR", HLSL_CLASS_VECTOR, HLSL_TYPE_FLOAT, 4, 1},
{"MATRIX", HLSL_CLASS_MATRIX, HLSL_TYPE_FLOAT, 4, 4},

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@ -1005,7 +1005,7 @@ void hlsl_free_var(struct hlsl_ir_var *decl);
struct hlsl_ir_function *hlsl_get_function(struct hlsl_ctx *ctx, const char *name);
struct hlsl_ir_function_decl *hlsl_get_func_decl(struct hlsl_ctx *ctx, const char *name);
struct hlsl_type *hlsl_get_type(struct hlsl_scope *scope, const char *name, bool recursive);
struct hlsl_type *hlsl_get_type(struct hlsl_scope *scope, const char *name, bool recursive, bool case_insensitive);
struct hlsl_ir_var *hlsl_get_var(struct hlsl_scope *scope, const char *name);
struct hlsl_type *hlsl_get_element_type_from_path_index(struct hlsl_ctx *ctx, const struct hlsl_type *type,

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@ -181,7 +181,7 @@ row_major {return KW_ROW_MAJOR; }
yylval->name = hlsl_strdup(ctx, yytext);
if (hlsl_get_var(ctx->cur_scope, yytext) || hlsl_get_function(ctx, yytext))
return VAR_IDENTIFIER;
else if (hlsl_get_type(ctx->cur_scope, yytext, true))
else if (hlsl_get_type(ctx->cur_scope, yytext, true, true))
return TYPE_IDENTIFIER;
else
return NEW_IDENTIFIER;

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@ -4711,7 +4711,7 @@ type_no_void:
}
| TYPE_IDENTIFIER
{
$$ = hlsl_get_type(ctx->cur_scope, $1, true);
$$ = hlsl_get_type(ctx->cur_scope, $1, true, true);
if ($$->is_minimum_precision)
{
if (ctx->profile->major_version < 4)
@ -4728,7 +4728,7 @@ type_no_void:
}
| KW_STRUCT TYPE_IDENTIFIER
{
$$ = hlsl_get_type(ctx->cur_scope, $2, true);
$$ = hlsl_get_type(ctx->cur_scope, $2, true, true);
if ($$->type != HLSL_CLASS_STRUCT)
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_REDEFINED, "\"%s\" redefined as a structure.", $2);
vkd3d_free($2);

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@ -0,0 +1,44 @@
[pixel shader]
typedef float2 Dword;
typedef float3 dWord;
float4 f()
{
typedef Dword dword;
dword v1 = {1, 2};
DWORD v4 = 4;
return float4(v1.x, v1.y, 3, v4);
}
float4 f2()
{
typedef dword dword;
dword v = 1;
return float4(v, v, v, v);
}
float4 main() : SV_TARGET
{
return f() + f2();
}
[test]
draw quad
probe all rgba (2.0, 3.0, 4.0, 5.0)
% The "dword" alias is pre-defined as lowercase
[pixel shader fail]
typedef float2 dword;
float4 main() : sv_target
{
return float4(0, 0, 0, 0);
}
[pixel shader fail]
struct DWORD s;
float4 main() : sv_target
{
return float4(0, 0, 0, 0);
}