vkd3d-shader: Add constant buffer size to struct vkd3d_shader_descriptor_info1.

This commit is contained in:
Zebediah Figura
2023-07-31 19:34:23 -05:00
committed by Alexandre Julliard
parent 8c465c81cf
commit 88f85ffb50
Notes: Alexandre Julliard 2023-08-23 22:51:23 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/304
2 changed files with 13 additions and 4 deletions

View File

@@ -1123,6 +1123,7 @@ struct vkd3d_shader_descriptor_info1
enum vkd3d_shader_resource_data_type resource_data_type;
unsigned int flags;
unsigned int sample_count;
unsigned int buffer_size;
unsigned int count;
};