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vkd3d-shader/hlsl: Add a helper to check for a numeric type.
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committed by
Alexandre Julliard
parent
76eb0adf03
commit
88caf87789
Notes:
Alexandre Julliard
2023-11-15 22:59:15 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/472
@@ -220,7 +220,7 @@ bool hlsl_type_is_resource(const struct hlsl_type *type)
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* resources, since for both their data types span across a single regset. */
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static enum hlsl_regset type_get_regset(const struct hlsl_type *type)
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{
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if (type->class <= HLSL_CLASS_LAST_NUMERIC)
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if (hlsl_is_numeric_type(type))
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return HLSL_REGSET_NUMERIC;
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if (type->class == HLSL_CLASS_ARRAY)
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