vkd3d-shader/sm4: Store a vkd3d_shader_parser structure in the vkd3d_sm4_data structure.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet
2021-10-01 17:51:11 +02:00
committed by Alexandre Julliard
parent 49eba71844
commit 88c8d11805
3 changed files with 95 additions and 84 deletions

View File

@@ -891,7 +891,6 @@ struct vkd3d_shader_parser
{
struct vkd3d_shader_desc shader_desc;
struct vkd3d_shader_version shader_version;
void *data;
const uint32_t *ptr;
};
@@ -901,8 +900,6 @@ const char *shader_get_type_prefix(enum vkd3d_shader_type type);
struct vkd3d_shader_message_context;
void *shader_sm4_init(const DWORD *byte_code, size_t byte_code_size,
const struct vkd3d_shader_signature *output_signature, struct vkd3d_shader_message_context *message_context);
void shader_sm4_free(struct vkd3d_shader_parser *parser);
void shader_sm4_read_header(struct vkd3d_shader_parser *parser, struct vkd3d_shader_version *shader_version);
void shader_sm4_read_instruction(struct vkd3d_shader_parser *parser, struct vkd3d_shader_instruction *ins);
@@ -1000,6 +997,9 @@ void vkd3d_shader_trace_text_(const char *text, size_t size, const char *functio
#define vkd3d_shader_trace_text(text, size) \
vkd3d_shader_trace_text_(text, size, __FUNCTION__)
int vkd3d_shader_sm4_parser_create(const struct vkd3d_shader_compile_info *compile_info,
struct vkd3d_shader_message_context *message_context, struct vkd3d_shader_parser **parser);
int shader_extract_from_dxbc(const void *dxbc, size_t dxbc_length,
struct vkd3d_shader_message_context *message_context, const char *source_name, struct vkd3d_shader_desc *desc);
void free_shader_desc(struct vkd3d_shader_desc *desc);