vkd3d-shader: Implement DTOU instruction.

Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Conor McCarthy
2021-08-12 12:55:14 +10:00
committed by Alexandre Julliard
parent c61b573d9c
commit 88c08df03b
6 changed files with 12 additions and 6 deletions

View File

@@ -6778,6 +6778,7 @@ static SpvOp vkd3d_dxbc_compiler_map_alu_instruction(const struct vkd3d_shader_i
{VKD3DSIH_DMUL, SpvOpFMul},
{VKD3DSIH_DTOF, SpvOpFConvert},
{VKD3DSIH_DTOI, SpvOpConvertFToS},
{VKD3DSIH_DTOU, SpvOpConvertFToU},
{VKD3DSIH_FTOD, SpvOpFConvert},
{VKD3DSIH_FTOI, SpvOpConvertFToS},
{VKD3DSIH_FTOU, SpvOpConvertFToU},
@@ -9533,6 +9534,7 @@ int vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler,
case VKD3DSIH_DMUL:
case VKD3DSIH_DTOF:
case VKD3DSIH_DTOI:
case VKD3DSIH_DTOU:
case VKD3DSIH_FTOD:
case VKD3DSIH_FTOI:
case VKD3DSIH_FTOU: