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vkd3d-shader/hlsl: Add a hlsl_cleanup_semantic() helper.
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committed by
Alexandre Julliard
parent
cb2c89a589
commit
8755a92196
Notes:
Alexandre Julliard
2023-02-07 22:15:32 +01:00
Approved-by: Francisco Casas (@fcasas) Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/77
@@ -974,7 +974,9 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry
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enum vkd3d_shader_target_type target_type, struct vkd3d_shader_code *out);
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bool hlsl_copy_deref(struct hlsl_ctx *ctx, struct hlsl_deref *deref, const struct hlsl_deref *other);
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void hlsl_cleanup_deref(struct hlsl_deref *deref);
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void hlsl_cleanup_semantic(struct hlsl_semantic *semantic);
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void hlsl_replace_node(struct hlsl_ir_node *old, struct hlsl_ir_node *new);
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