vkd3d-shader/hlsl: Add a hlsl_cleanup_semantic() helper.

This commit is contained in:
Zebediah Figura
2023-01-31 19:44:46 -06:00
committed by Alexandre Julliard
parent cb2c89a589
commit 8755a92196
Notes: Alexandre Julliard 2023-02-07 22:15:32 +01:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/77
4 changed files with 12 additions and 4 deletions

View File

@@ -113,7 +113,7 @@ struct hlsl_ir_var *hlsl_get_var(struct hlsl_scope *scope, const char *name)
void hlsl_free_var(struct hlsl_ir_var *decl)
{
vkd3d_free((void *)decl->name);
vkd3d_free((void *)decl->semantic.name);
hlsl_cleanup_semantic(&decl->semantic);
vkd3d_free(decl);
}
@@ -1998,7 +1998,7 @@ void hlsl_free_type(struct hlsl_type *type)
field = &type->e.record.fields[i];
vkd3d_free((void *)field->name);
vkd3d_free((void *)field->semantic.name);
hlsl_cleanup_semantic(&field->semantic);
}
vkd3d_free((void *)type->e.record.fields);
}
@@ -2155,6 +2155,12 @@ void hlsl_free_attribute(struct hlsl_attribute *attr)
vkd3d_free(attr);
}
void hlsl_cleanup_semantic(struct hlsl_semantic *semantic)
{
vkd3d_free((void *)semantic->name);
memset(semantic, 0, sizeof(*semantic));
}
static void free_function_decl(struct hlsl_ir_function_decl *decl)
{
unsigned int i;