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vkd3d-shader/hlsl: Store SM4 stores in the vsir program.
This commit is contained in:
committed by
Henri Verbeet
parent
5dedcff665
commit
874ca85a95
Notes:
Henri Verbeet
2024-11-21 19:34:59 +01:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1253
@@ -5528,25 +5528,6 @@ static void write_sm4_resource_store(const struct tpf_compiler *tpf, const struc
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write_sm4_instruction(tpf, &instr);
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}
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static void write_sm4_store(const struct tpf_compiler *tpf, const struct hlsl_ir_store *store)
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{
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const struct hlsl_ir_node *rhs = store->rhs.node;
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struct sm4_instruction instr;
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uint32_t writemask;
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memset(&instr, 0, sizeof(instr));
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instr.opcode = VKD3D_SM4_OP_MOV;
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sm4_register_from_deref(tpf, &instr.dsts[0].reg, &writemask, &store->lhs, &instr);
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instr.dsts[0].write_mask = hlsl_combine_writemasks(writemask, store->writemask);
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instr.dst_count = 1;
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sm4_src_from_node(tpf, &instr.srcs[0], rhs, instr.dsts[0].write_mask);
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instr.src_count = 1;
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write_sm4_instruction(tpf, &instr);
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}
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static void write_sm4_switch(struct tpf_compiler *tpf, const struct hlsl_ir_switch *s)
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{
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const struct hlsl_ir_node *selector = s->selector.node;
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@@ -5804,10 +5785,6 @@ static void write_sm4_block(struct tpf_compiler *tpf, const struct hlsl_block *b
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write_sm4_loop(tpf, hlsl_ir_loop(instr));
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break;
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case HLSL_IR_STORE:
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write_sm4_store(tpf, hlsl_ir_store(instr));
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break;
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case HLSL_IR_SWITCH:
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write_sm4_switch(tpf, hlsl_ir_switch(instr));
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break;
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