vkd3d-shader/dxil: Use iterators in sm6_parser_globals_init().

This commit is contained in:
Francisco Casas
2025-07-30 20:04:33 -04:00
committed by Henri Verbeet
parent 3817df1164
commit 8717fe9c47
Notes: Henri Verbeet 2025-08-04 15:08:37 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1666

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@@ -3969,6 +3969,7 @@ static bool resolve_forward_zero_initialiser(size_t index, struct sm6_parser *sm
static enum vkd3d_result sm6_parser_globals_init(struct sm6_parser *sm6)
{
struct vsir_program_iterator it = vsir_program_iterator(&sm6->p.program->instructions);
size_t i, count, base_value_idx = sm6->value_count;
const struct dxil_block *block = &sm6->root_block;
struct vkd3d_shader_instruction *ins;
@@ -4028,9 +4029,8 @@ static enum vkd3d_result sm6_parser_globals_init(struct sm6_parser *sm6)
}
/* Resolve initialiser forward references. */
for (i = 0; i < sm6->p.program->instructions.count; ++i)
for (ins = vsir_program_iterator_head(&it); ins; ins = vsir_program_iterator_next(&it))
{
ins = &sm6->p.program->instructions.elements[i];
if (ins->opcode == VSIR_OP_DCL_INDEXABLE_TEMP && ins->declaration.indexable_temp.initialiser)
{
ins->declaration.indexable_temp.initialiser = resolve_forward_initialiser(