mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-04-13 05:43:18 -07:00
vkd3d-shader/hlsl: Implement asfloat().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
committed by
Alexandre Julliard
parent
3f90a0e671
commit
87037d3748
Notes:
Alexandre Julliard
2023-05-02 22:26:34 +02:00
Approved-by: Zebediah Figura (@zfigura) Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/190
48
tests/asfloat.shader_test
Normal file
48
tests/asfloat.shader_test
Normal file
@ -0,0 +1,48 @@
|
||||
[require]
|
||||
shader model >= 4.0
|
||||
|
||||
[pixel shader]
|
||||
float4 main(uniform float f, uniform int i, uniform uint u, uniform half h) : sv_target
|
||||
{
|
||||
float4 ret;
|
||||
|
||||
ret.x = asfloat(f);
|
||||
ret.y = asfloat(i);
|
||||
ret.z = asfloat(u);
|
||||
ret.w = asfloat(h);
|
||||
return ret;
|
||||
}
|
||||
|
||||
[test]
|
||||
uniform 0 float4 123.0 -2.0 456 0.01
|
||||
draw quad
|
||||
probe (320,240) rgba (123.0, -2.0, 456.0, 0.01)
|
||||
|
||||
[pixel shader]
|
||||
float4 main(uniform float2x2 m, uniform float4 v) : sv_target
|
||||
{
|
||||
return float4(asfloat(m)[0][1], asfloat(v).y, 0, 0);
|
||||
}
|
||||
|
||||
[test]
|
||||
uniform 0 float4 11 12 0 0
|
||||
uniform 4 float4 13 14 0 0
|
||||
uniform 8 float4 20 21 22 23
|
||||
draw quad
|
||||
probe (320,240) rgba (13.0, 21.0, 0.0, 0.0)
|
||||
|
||||
[pixel shader fail]
|
||||
float4 main() : sv_target
|
||||
{
|
||||
bool b = true;
|
||||
|
||||
return asfloat(b);
|
||||
}
|
||||
|
||||
[pixel shader fail]
|
||||
float4 main() : sv_target
|
||||
{
|
||||
double d = 1.0;
|
||||
|
||||
return asfloat(d);
|
||||
}
|
Reference in New Issue
Block a user