vkd3d-shader/dxil: Allow returning signed types from vsir_data_type_from_dxil().

We have a number of vsir operations which should take a signed type, but
which the DXIL parser currently emits unsigned types for. For example,
ISHR.

In the SPIR-V backend, we translate ISHR to OpShiftRightArithmetic,
which is specified as filling the most-significant bits of the result
with the sign bit of the "Base" operand. For an unsigned type, that
would technically be 0. In practice, implementations like radv/Mesa seem
to fill with the most-significant bit of the "Base" operand for unsigned
types, but arguably that could be considered a bug. Alternatively, the
wording in the specification is just unfortunate; SPIR-V does generally
take the position that signedness of operands should be irrelevant for
almost all operations. Either way, it seems best to avoid using
OpShiftRightArithmetic with unsigned types.

For a target like MSL, allowing ISHR to take an unsigned source operand
is just inconvenient; we'd have to introduce bitcasts to achieve the
desired behaviour, instead of simply using msl_binop().
This commit is contained in:
Henri Verbeet
2025-09-01 20:14:32 +02:00
parent db3aaeca17
commit 8700e3a5bd
Notes: Henri Verbeet 2025-09-16 16:19:58 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1727
3 changed files with 43 additions and 11 deletions

View File

@@ -45,6 +45,8 @@ static const unsigned int MAX_GS_OUTPUT_STREAMS = 4;
(VKD3D_SHADER_SWIZZLE_MASK << VKD3D_SHADER_SWIZZLE_SHIFT(0) \
| VKD3D_SHADER_SWIZZLE_MASK << VKD3D_SHADER_SWIZZLE_SHIFT(1))
#define DXIL_TYPE_SIGNED 0x1u
enum bitcode_block_id
{
BLOCKINFO_BLOCK = 0,
@@ -2475,8 +2477,11 @@ static void register_init_with_id(struct vkd3d_shader_register *reg,
reg->idx[0].offset = id;
}
static enum vsir_data_type vsir_data_type_from_dxil(const struct sm6_type *type, struct sm6_parser *dxil)
static enum vsir_data_type vsir_data_type_from_dxil(const struct sm6_type *type,
uint32_t type_flags, struct sm6_parser *dxil)
{
bool is_signed = type_flags & DXIL_TYPE_SIGNED;
if (type->class == TYPE_CLASS_INTEGER)
{
switch (type->u.width)
@@ -2484,13 +2489,13 @@ static enum vsir_data_type vsir_data_type_from_dxil(const struct sm6_type *type,
case 1:
return VSIR_DATA_BOOL;
case 8:
return VSIR_DATA_U8;
return is_signed ? VSIR_DATA_I8 : VSIR_DATA_U8;
case 16:
return VSIR_DATA_U16;
return is_signed ? VSIR_DATA_I16 : VSIR_DATA_U16;
case 32:
return VSIR_DATA_U32;
return is_signed ? VSIR_DATA_I32 : VSIR_DATA_U32;
case 64:
return VSIR_DATA_U64;
return is_signed ? VSIR_DATA_I64 : VSIR_DATA_U64;
default:
vkd3d_shader_parser_error(&dxil->p, VKD3D_SHADER_ERROR_DXIL_UNSUPPORTED,
"Unhandled integer width %u.", type->u.width);
@@ -2577,6 +2582,16 @@ static void register_convert_to_minimum_precision(struct vkd3d_shader_register *
}
break;
case VSIR_DATA_I16:
reg->data_type = VSIR_DATA_I32;
reg->precision = VKD3D_SHADER_REGISTER_PRECISION_MIN_INT_16;
if (reg->type == VKD3DSPR_IMMCONST)
{
for (i = 0; i < VSIR_DIMENSION_VEC4; ++i)
reg->u.immconst_u32[i] = (int16_t)reg->u.immconst_u32[i];
}
break;
case VSIR_DATA_U16:
reg->data_type = VSIR_DATA_U32;
reg->precision = VKD3D_SHADER_REGISTER_PRECISION_MIN_UINT_16;
@@ -2602,7 +2617,7 @@ static void sm6_register_from_value(struct vkd3d_shader_register *reg, const str
enum vsir_data_type data_type;
scalar_type = sm6_type_get_scalar_type(value->type, 0);
data_type = vsir_data_type_from_dxil(scalar_type, sm6);
data_type = vsir_data_type_from_dxil(scalar_type, 0, sm6);
switch (value->value_type)
{
@@ -3242,7 +3257,7 @@ static enum vkd3d_result value_allocate_constant_array(struct sm6_value *dst, co
dst->u.data = icb;
icb->register_idx = sm6->icb_count++;
icb->data_type = vsir_data_type_from_dxil(elem_type, sm6);
icb->data_type = vsir_data_type_from_dxil(elem_type, 0, sm6);
icb->element_count = type->u.array.count;
icb->component_count = 1;
icb->is_null = !operands;
@@ -3259,6 +3274,12 @@ static enum vkd3d_result value_allocate_constant_array(struct sm6_value *dst, co
icb->data_type = VSIR_DATA_F32;
break;
case VSIR_DATA_I16:
for (i = 0; i < count; ++i)
icb->data[i] = (int16_t)operands[i];
icb->data_type = VSIR_DATA_I32;
break;
case VSIR_DATA_U16:
for (i = 0; i < count; ++i)
icb->data[i] = (int16_t)operands[i];
@@ -3266,12 +3287,14 @@ static enum vkd3d_result value_allocate_constant_array(struct sm6_value *dst, co
break;
case VSIR_DATA_F32:
case VSIR_DATA_I32:
case VSIR_DATA_U32:
for (i = 0; i < count; ++i)
icb->data[i] = operands[i];
break;
case VSIR_DATA_F64:
case VSIR_DATA_I64:
case VSIR_DATA_U64:
data64 = (uint64_t *)icb->data;
for (i = 0; i < count; ++i)
@@ -3696,12 +3719,14 @@ static void sm6_parser_declare_indexable_temp(struct sm6_parser *sm6, const stru
unsigned int count, unsigned int alignment, bool has_function_scope, unsigned int init,
struct vkd3d_shader_instruction *ins, struct sm6_value *dst)
{
enum vsir_data_type data_type = vsir_data_type_from_dxil(elem_type, sm6);
enum vsir_data_type data_type = vsir_data_type_from_dxil(elem_type, 0, sm6);
if (!(sm6->program->global_flags & VKD3DSGF_FORCE_NATIVE_LOW_PRECISION))
{
if (data_type == VSIR_DATA_F16)
data_type = VSIR_DATA_F32;
else if (data_type == VSIR_DATA_I16)
data_type = VSIR_DATA_I32;
else if (data_type == VSIR_DATA_U16)
data_type = VSIR_DATA_U32;
}
@@ -5193,7 +5218,7 @@ static void sm6_parser_emit_dx_cbuffer_load(struct sm6_parser *sm6, enum dx_intr
type = sm6_type_get_scalar_type(dst->type, 0);
VKD3D_ASSERT(type);
src_param->reg.data_type = vsir_data_type_from_dxil(type, sm6);
src_param->reg.data_type = vsir_data_type_from_dxil(type, 0, sm6);
if (data_type_is_64_bit(src_param->reg.data_type))
src_param->swizzle = vsir_swizzle_64_from_32(src_param->swizzle);
else