tests/hlsl: Mark some tests in wave-ops-int.shader_test as buggy on MoltenVK.

It seems that SPIRV-Cross is generating bad MSL code, and Metal
rejects it.
This commit is contained in:
Giovanni Mascellani
2025-05-23 23:40:02 +02:00
committed by Henri Verbeet
parent 9ab1cadaa5
commit 85dcd03642
Notes: Henri Verbeet 2025-05-27 21:09:24 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1516

View File

@@ -96,7 +96,7 @@ void main(uint id : SV_GroupIndex)
} }
[test] [test]
dispatch 4 1 1 bug(mvk) dispatch 4 1 1
probe uav 1 (0) rgbai(-3, -1, -4, 2) probe uav 1 (0) rgbai(-3, -1, -4, 2)
probe uav 1 (1) rgbai(-3, -1, -4, 2) probe uav 1 (1) rgbai(-3, -1, -4, 2)
probe uav 1 (2) rgbai(-3, -1, -4, 2) probe uav 1 (2) rgbai(-3, -1, -4, 2)
@@ -114,7 +114,7 @@ void main(uint id : SV_GroupIndex)
} }
[test] [test]
dispatch 4 1 1 bug(mvk) dispatch 4 1 1
probe uav 1 (0) rgbai(0, 5, -1, 2) probe uav 1 (0) rgbai(0, 5, -1, 2)
probe uav 1 (1) rgbai(0, 5, -1, 2) probe uav 1 (1) rgbai(0, 5, -1, 2)
probe uav 1 (2) rgbai(0, 5, -1, 2) probe uav 1 (2) rgbai(0, 5, -1, 2)