vkd3d-shader/dxil: Implement default address space global variables.

This commit is contained in:
Conor McCarthy 2023-11-13 16:09:58 +10:00 committed by Alexandre Julliard
parent 920657e7ee
commit 85d5f83fb7
Notes: Alexandre Julliard 2023-11-22 22:48:50 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/471
5 changed files with 197 additions and 1 deletions

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@ -1679,6 +1679,8 @@ static void shader_dump_instruction(struct vkd3d_d3d_asm_compiler *compiler,
ins->declaration.indexable_temp.register_idx, compiler->colours.reset); ins->declaration.indexable_temp.register_idx, compiler->colours.reset);
shader_print_subscript(compiler, ins->declaration.indexable_temp.register_size, NULL); shader_print_subscript(compiler, ins->declaration.indexable_temp.register_size, NULL);
shader_print_uint_literal(compiler, ", ", ins->declaration.indexable_temp.component_count, ""); shader_print_uint_literal(compiler, ", ", ins->declaration.indexable_temp.component_count, "");
if (ins->declaration.indexable_temp.alignment)
shader_print_uint_literal(compiler, ", align ", ins->declaration.indexable_temp.alignment, "");
break; break;
case VKD3DSIH_DCL_INPUT_PS: case VKD3DSIH_DCL_INPUT_PS:

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@ -25,6 +25,10 @@
#define BITCODE_MAGIC VKD3D_MAKE_TAG('B', 'C', 0xc0, 0xde) #define BITCODE_MAGIC VKD3D_MAKE_TAG('B', 'C', 0xc0, 0xde)
#define DXIL_OP_MAX_OPERANDS 17 #define DXIL_OP_MAX_OPERANDS 17
static const uint64_t MAX_ALIGNMENT_EXPONENT = 29;
static const uint64_t GLOBALVAR_FLAG_IS_CONSTANT = 1;
static const uint64_t GLOBALVAR_FLAG_EXPLICIT_TYPE = 2;
static const unsigned int GLOBALVAR_ADDRESS_SPACE_SHIFT = 2;
static const unsigned int SHADER_DESCRIPTOR_TYPE_COUNT = 4; static const unsigned int SHADER_DESCRIPTOR_TYPE_COUNT = 4;
static const unsigned int dx_max_thread_group_size[3] = {1024, 1024, 64}; static const unsigned int dx_max_thread_group_size[3] = {1024, 1024, 64};
@ -157,6 +161,13 @@ enum bitcode_value_symtab_code
VST_CODE_BBENTRY = 2, VST_CODE_BBENTRY = 2,
}; };
enum bitcode_linkage
{
LINKAGE_EXTERNAL = 0,
LINKAGE_APPENDING = 2,
LINKAGE_INTERNAL = 3,
};
enum dxil_component_type enum dxil_component_type
{ {
COMPONENT_TYPE_INVALID = 0, COMPONENT_TYPE_INVALID = 0,
@ -567,6 +578,8 @@ struct sm6_parser
size_t descriptor_capacity; size_t descriptor_capacity;
size_t descriptor_count; size_t descriptor_count;
unsigned int indexable_temp_count;
struct sm6_value *values; struct sm6_value *values;
size_t value_count; size_t value_count;
size_t value_capacity; size_t value_capacity;
@ -2555,6 +2568,17 @@ static enum vkd3d_result sm6_parser_constants_init(struct sm6_parser *sm6, const
return VKD3D_OK; return VKD3D_OK;
} }
static bool bitcode_parse_alignment(uint64_t encoded_alignment, unsigned int *alignment)
{
if (encoded_alignment > MAX_ALIGNMENT_EXPONENT + 1)
{
*alignment = 0;
return false;
}
*alignment = (1u << encoded_alignment) >> 1;
return true;
}
static struct vkd3d_shader_instruction *sm6_parser_require_space(struct sm6_parser *sm6, size_t extra) static struct vkd3d_shader_instruction *sm6_parser_require_space(struct sm6_parser *sm6, size_t extra)
{ {
if (!shader_instruction_array_reserve(&sm6->p.instructions, sm6->p.instructions.count + extra)) if (!shader_instruction_array_reserve(&sm6->p.instructions, sm6->p.instructions.count + extra))
@ -2576,6 +2600,168 @@ static struct vkd3d_shader_instruction *sm6_parser_add_instruction(struct sm6_pa
return ins; return ins;
} }
static void sm6_parser_declare_indexable_temp(struct sm6_parser *sm6, const struct sm6_type *elem_type,
unsigned int count, unsigned int alignment, struct sm6_value *dst)
{
enum vkd3d_data_type data_type = vkd3d_data_type_from_sm6_type(elem_type);
struct vkd3d_shader_instruction *ins;
ins = sm6_parser_add_instruction(sm6, VKD3DSIH_DCL_INDEXABLE_TEMP);
ins->declaration.indexable_temp.register_idx = sm6->indexable_temp_count++;
ins->declaration.indexable_temp.register_size = count;
ins->declaration.indexable_temp.alignment = alignment;
ins->declaration.indexable_temp.data_type = data_type;
ins->declaration.indexable_temp.component_count = 1;
register_init_with_id(&dst->u.reg, VKD3DSPR_IDXTEMP, data_type, ins->declaration.indexable_temp.register_idx);
}
static bool sm6_parser_declare_global(struct sm6_parser *sm6, const struct dxil_record *record)
{
const struct sm6_type *type, *scalar_type;
unsigned int alignment, count;
uint64_t address_space, init;
struct sm6_value *dst;
bool is_constant;
if (!dxil_record_validate_operand_min_count(record, 6, sm6))
return false;
if (!(type = sm6_parser_get_type(sm6, record->operands[0])))
return false;
if (sm6_type_is_array(type))
{
if (!sm6_type_is_scalar(type->u.array.elem_type))
{
FIXME("Unsupported nested type class %u.\n", type->u.array.elem_type->class);
vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
"Global array variables with nested type class %u are not supported.",
type->u.array.elem_type->class);
return false;
}
count = type->u.array.count;
scalar_type = type->u.array.elem_type;
}
else if (sm6_type_is_scalar(type))
{
count = 1;
scalar_type = type;
}
else
{
FIXME("Unsupported type class %u.\n", type->class);
vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
"Global variables of type class %u are not supported.", type->class);
return false;
}
is_constant = record->operands[1] & GLOBALVAR_FLAG_IS_CONSTANT;
if (record->operands[1] & GLOBALVAR_FLAG_EXPLICIT_TYPE)
{
address_space = record->operands[1] >> GLOBALVAR_ADDRESS_SPACE_SHIFT;
if (!(type = sm6_type_get_pointer_to_type(type, address_space, sm6)))
{
WARN("Failed to get pointer type for type class %u, address space %"PRIu64".\n",
type->class, address_space);
vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_MODULE,
"Module does not define a pointer type for a global variable.");
return false;
}
}
else
{
if (!sm6_type_is_pointer(type))
{
WARN("Type is not a pointer.\n");
vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
"The type of a global variable is not a pointer.");
return false;
}
address_space = type->u.pointer.addr_space;
}
if ((init = record->operands[2]))
{
if (init - 1 >= sm6->value_capacity)
{
WARN("Invalid value index %"PRIu64" for initialiser.", init - 1);
vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
"Global variable initialiser value index %"PRIu64" is invalid.", init - 1);
return false;
}
}
/* LINKAGE_EXTERNAL is common but not relevant here. */
if (record->operands[3] != LINKAGE_EXTERNAL && record->operands[3] != LINKAGE_INTERNAL)
WARN("Ignoring linkage %"PRIu64".\n", record->operands[3]);
if (!bitcode_parse_alignment(record->operands[4], &alignment))
WARN("Invalid alignment %"PRIu64".\n", record->operands[4]);
if (record->operands[5])
WARN("Ignoring section code %"PRIu64".\n", record->operands[5]);
if (!sm6_parser_get_global_symbol_name(sm6, sm6->value_count))
WARN("Missing symbol name for global variable at index %zu.\n", sm6->value_count);
/* TODO: store global symbol names in struct vkd3d_shader_desc? */
if (record->operand_count > 6 && record->operands[6])
WARN("Ignoring visibility %"PRIu64".\n", record->operands[6]);
if (record->operand_count > 7 && record->operands[7])
WARN("Ignoring thread local mode %"PRIu64".\n", record->operands[7]);
/* record->operands[8] contains unnamed_addr, a flag indicating the address
* is not important, only the content is. This info is not relevant. */
if (record->operand_count > 9 && record->operands[9])
WARN("Ignoring external_init %"PRIu64".\n", record->operands[9]);
if (record->operand_count > 10 && record->operands[10])
WARN("Ignoring dll storage class %"PRIu64".\n", record->operands[10]);
if (record->operand_count > 11 && record->operands[11])
WARN("Ignoring comdat %"PRIu64".\n", record->operands[11]);
dst = sm6_parser_get_current_value(sm6);
dst->type = type;
dst->value_type = VALUE_TYPE_REG;
if (init)
{
FIXME("Unsupported initialiser.\n");
vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
"Global variable initialisers are not supported.");
return false;
}
else if (is_constant)
{
WARN("Constant array has no initialiser.\n");
vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
"A constant global variable has no initialiser.");
return false;
}
if (address_space == ADDRESS_SPACE_DEFAULT)
{
sm6_parser_declare_indexable_temp(sm6, scalar_type, count, alignment, dst);
}
else if (address_space == ADDRESS_SPACE_GROUPSHARED)
{
FIXME("Unsupported TGSM.\n");
vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
"TGSM global variables are not supported.");
return false;
}
else
{
FIXME("Unhandled address space %"PRIu64".\n", address_space);
vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
"Global variables with address space %"PRIu64" are not supported.", address_space);
return false;
}
++sm6->value_count;
return true;
}
static enum vkd3d_result sm6_parser_globals_init(struct sm6_parser *sm6) static enum vkd3d_result sm6_parser_globals_init(struct sm6_parser *sm6)
{ {
const struct dxil_block *block = &sm6->root_block; const struct dxil_block *block = &sm6->root_block;
@ -2603,7 +2789,8 @@ static enum vkd3d_result sm6_parser_globals_init(struct sm6_parser *sm6)
break; break;
case MODULE_CODE_GLOBALVAR: case MODULE_CODE_GLOBALVAR:
FIXME("Global variables are not implemented yet.\n"); if (!sm6_parser_declare_global(sm6, record))
return VKD3D_ERROR_INVALID_SHADER;
break; break;
case MODULE_CODE_VERSION: case MODULE_CODE_VERSION:

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@ -5495,6 +5495,9 @@ static void spirv_compiler_emit_dcl_indexable_temp(struct spirv_compiler *compil
vsir_register_init(&reg, VKD3DSPR_IDXTEMP, VKD3D_DATA_FLOAT, 1); vsir_register_init(&reg, VKD3DSPR_IDXTEMP, VKD3D_DATA_FLOAT, 1);
reg.idx[0].offset = temp->register_idx; reg.idx[0].offset = temp->register_idx;
if (temp->alignment)
WARN("Ignoring alignment %u.\n", temp->alignment);
function_location = spirv_compiler_get_current_function_location(compiler); function_location = spirv_compiler_get_current_function_location(compiler);
vkd3d_spirv_begin_function_stream_insertion(builder, function_location); vkd3d_spirv_begin_function_stream_insertion(builder, function_location);

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@ -1113,6 +1113,8 @@ static void shader_sm4_read_dcl_indexable_temp(struct vkd3d_shader_instruction *
{ {
ins->declaration.indexable_temp.register_idx = *tokens++; ins->declaration.indexable_temp.register_idx = *tokens++;
ins->declaration.indexable_temp.register_size = *tokens++; ins->declaration.indexable_temp.register_size = *tokens++;
ins->declaration.indexable_temp.alignment = 0;
ins->declaration.indexable_temp.data_type = VKD3D_DATA_FLOAT;
ins->declaration.indexable_temp.component_count = *tokens; ins->declaration.indexable_temp.component_count = *tokens;
} }

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@ -803,6 +803,8 @@ struct vkd3d_shader_indexable_temp
{ {
unsigned int register_idx; unsigned int register_idx;
unsigned int register_size; unsigned int register_size;
unsigned int alignment;
enum vkd3d_data_type data_type;
unsigned int component_count; unsigned int component_count;
}; };