diff --git a/tests/hlsl/half.shader_test b/tests/hlsl/half.shader_test index b98fea594..86cf7446d 100644 --- a/tests/hlsl/half.shader_test +++ b/tests/hlsl/half.shader_test @@ -91,13 +91,13 @@ float4 main() : sv_target [test] uniform 0 float4 0.0 0.0 0.0 0.0 draw quad -probe (0, 0) rgba(0.0, 0.0, 0.0, 0.0) +probe (0, 0) f32(0.0, 0.0, 0.0, 0.0) uniform 0 float4 3.0 5.0 -0.2 -10.0 draw quad -probe (0, 0) rgba(15.0, 10.0, -9.99755859e-002, 5.0) +probe (0, 0) f32(15.0, 10.0, -9.99755859e-002, 5.0) uniform 0 float4 32768.0 32768.0 -32768.0 -32768.0 draw quad -probe (0, 0) rgba(1e100, 1e100, -16384.0, 16384.0) +probe (0, 0) f32(inf, inf, -16384.0, 16384.0) uniform 0 float4 0.000062 0.000062 5.97e-8 5.97e-8 draw quad -probe (0, 0) rgba(0.0, 1.23977661e-004, 0.0, 0.0) +probe (0, 0) f32(0.0, 1.23977661e-004, 0.0, 0.0)