vkd3d-shader/hlsl: Add a hlsl_block_add_cast() helper.

This commit is contained in:
Elizabeth Figura
2024-12-08 22:12:41 -06:00
committed by Henri Verbeet
parent 2e09257d94
commit 858b6a3e0b
Notes: Henri Verbeet 2025-02-24 16:27:47 +01:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1386
4 changed files with 34 additions and 99 deletions

View File

@@ -351,7 +351,6 @@ static struct hlsl_ir_node *add_cast(struct hlsl_ctx *ctx, struct hlsl_block *bl
struct hlsl_ir_node *node, struct hlsl_type *dst_type, const struct vkd3d_shader_location *loc)
{
struct hlsl_type *src_type = node->data_type;
struct hlsl_ir_node *cast;
if (hlsl_types_are_equal(src_type, dst_type))
return node;
@@ -359,11 +358,7 @@ static struct hlsl_ir_node *add_cast(struct hlsl_ctx *ctx, struct hlsl_block *bl
if (src_type->class == HLSL_CLASS_NULL)
return node;
if (!(cast = hlsl_new_cast(ctx, node, dst_type, loc)))
return NULL;
hlsl_block_add_instr(block, cast);
return cast;
return hlsl_block_add_cast(ctx, block, node, dst_type, loc);
}
static struct hlsl_ir_node *add_implicit_conversion(struct hlsl_ctx *ctx, struct hlsl_block *block,
@@ -940,7 +935,7 @@ static bool add_array_access(struct hlsl_ctx *ctx, struct hlsl_block *block, str
struct hlsl_ir_node *index, const struct vkd3d_shader_location *loc)
{
const struct hlsl_type *expr_type = array->data_type, *index_type = index->data_type;
struct hlsl_ir_node *return_index, *cast;
struct hlsl_ir_node *return_index;
if (array->data_type->class == HLSL_CLASS_ERROR || index->data_type->class == HLSL_CLASS_ERROR)
{
@@ -981,10 +976,7 @@ static bool add_array_access(struct hlsl_ctx *ctx, struct hlsl_block *block, str
return false;
}
if (!(cast = hlsl_new_cast(ctx, index, hlsl_get_scalar_type(ctx, HLSL_TYPE_UINT), &index->loc)))
return false;
hlsl_block_add_instr(block, cast);
index = cast;
index = hlsl_block_add_cast(ctx, block, index, hlsl_get_scalar_type(ctx, HLSL_TYPE_UINT), &index->loc);
if (expr_type->class != HLSL_CLASS_ARRAY && expr_type->class != HLSL_CLASS_VECTOR && expr_type->class != HLSL_CLASS_MATRIX)
{