vkd3d-utils: Add a D3DCompile2VKD3D() that allows configuring DLL version.

This would allow us to use vkd3d-utils directly in Wine [with the exception of
D3D_COMPILE_STANDARD_FILE_INCLUDE, but we can simply pass the ID3DInclude object
to D3DCompile2VKD3D().]
This commit is contained in:
Elizabeth Figura
2024-06-21 11:26:38 -05:00
committed by Henri Verbeet
parent 6d28cc131b
commit 8515fcbc70
Notes: Henri Verbeet 2024-09-03 17:17:14 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/963
3 changed files with 53 additions and 5 deletions

View File

@@ -10,6 +10,7 @@ global:
D3D12SerializeVersionedRootSignature;
D3DCompile;
D3DCompile2;
D3DCompile2VKD3D;
D3DCreateBlob;
D3DDisassemble;
D3DGetBlobPart;