From 84a59fe4c0f4d35deae865f7802956a0f16e2013 Mon Sep 17 00:00:00 2001 From: Giovanni Mascellani Date: Tue, 21 Jan 2025 14:29:07 +0100 Subject: [PATCH] tests: Enable tessellation shaders in the Vulkan shader runner. --- tests/shader_runner_vulkan.c | 1 + 1 file changed, 1 insertion(+) diff --git a/tests/shader_runner_vulkan.c b/tests/shader_runner_vulkan.c index 83fedf33..1fe1a3dd 100644 --- a/tests/shader_runner_vulkan.c +++ b/tests/shader_runner_vulkan.c @@ -1781,6 +1781,7 @@ static bool init_vulkan_runner(struct vulkan_shader_runner *runner) ENABLE_FEATURE(shaderClipDistance); ENABLE_FEATURE(shaderImageGatherExtended); ENABLE_FEATURE(shaderStorageImageWriteWithoutFormat); + ENABLE_FEATURE(tessellationShader); if (ret_features->geometryShader) {