vkd3d-shader/ir: Split TEX into two separate vsir opcodes.

The two have the same d3dbc opcode, but have different names and different semantics.
This commit is contained in:
Elizabeth Figura
2025-05-27 21:15:13 -05:00
committed by Henri Verbeet
parent b25362e036
commit 847c008b49
Notes: Henri Verbeet 2025-06-02 21:01:34 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1524
6 changed files with 16 additions and 13 deletions

View File

@@ -385,8 +385,8 @@ static const struct vkd3d_sm1_opcode_info ps_opcode_table[] =
{VKD3D_SM1_OP_TEXCOORD, 1, 1, VKD3DSIH_TEXCRD, {1, 4}, {1, 4}},
{VKD3D_SM1_OP_TEXKILL, 1, 0, VKD3DSIH_TEXKILL, {1, 0}},
{VKD3D_SM1_OP_TEX, 1, 0, VKD3DSIH_TEX, {0, 0}, {1, 3}},
{VKD3D_SM1_OP_TEX, 1, 1, VKD3DSIH_TEX, {1, 4}, {1, 4}},
{VKD3D_SM1_OP_TEX, 1, 2, VKD3DSIH_TEX, {2, 0}},
{VKD3D_SM1_OP_TEX, 1, 1, VKD3DSIH_TEXLD, {1, 4}, {1, 4}},
{VKD3D_SM1_OP_TEX, 1, 2, VKD3DSIH_TEXLD, {2, 0}},
{VKD3D_SM1_OP_TEXBEM, 1, 1, VKD3DSIH_TEXBEM, {0, 0}, {1, 3}},
{VKD3D_SM1_OP_TEXBEML, 1, 1, VKD3DSIH_TEXBEML, {1, 0}, {1, 3}},
{VKD3D_SM1_OP_TEXREG2AR, 1, 1, VKD3DSIH_TEXREG2AR, {1, 0}, {1, 3}},
@@ -2014,7 +2014,7 @@ static void d3dbc_write_vsir_instruction(struct d3dbc_compiler *d3dbc, const str
case VKD3DSIH_MUL:
case VKD3DSIH_SINCOS:
case VKD3DSIH_SLT:
case VKD3DSIH_TEX:
case VKD3DSIH_TEXLD:
case VKD3DSIH_TEXLDD:
d3dbc_write_instruction(d3dbc, ins);
break;