vkd3d-shader/hlsl: Handle error expressions in subscripts.

This commit is contained in:
Elizabeth Figura 2024-08-29 12:48:23 -05:00 committed by Henri Verbeet
parent c66f25016b
commit 84685fb56d
Notes: Henri Verbeet 2024-10-07 17:53:50 +02:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1148

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@ -8810,7 +8810,6 @@ postfix_expr:
YYABORT;
}
vkd3d_free($3);
$$ = $1;
}
else if (hlsl_is_numeric_type(node->data_type))
{
@ -8824,14 +8823,14 @@ postfix_expr:
}
hlsl_block_add_instr($1, swizzle);
vkd3d_free($3);
$$ = $1;
}
else
else if (node->data_type->class != HLSL_CLASS_ERROR)
{
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "Invalid subscript \"%s\".", $3);
vkd3d_free($3);
YYABORT;
}
$$ = $1;
}
| postfix_expr '[' expr ']'
{