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vkd3d-shader/hlsl: Allow offsets for scalar and vector variables.
Signed-off-by: Francisco Casas <fcasas@codeweavers.com> Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -794,8 +794,7 @@ unsigned int hlsl_swizzle_from_writemask(unsigned int writemask);
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bool hlsl_offset_from_deref(struct hlsl_ctx *ctx, const struct hlsl_deref *deref, unsigned int *offset);
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unsigned int hlsl_offset_from_deref_safe(struct hlsl_ctx *ctx, const struct hlsl_deref *deref);
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struct hlsl_reg hlsl_reg_from_deref(struct hlsl_ctx *ctx, const struct hlsl_deref *deref,
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const struct hlsl_type *type);
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struct hlsl_reg hlsl_reg_from_deref(struct hlsl_ctx *ctx, const struct hlsl_deref *deref);
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bool hlsl_fold_constants(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context);
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@ -1542,11 +1542,6 @@ static void allocate_objects(struct hlsl_ctx *ctx, enum hlsl_base_type type)
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}
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}
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static bool type_is_single_reg(const struct hlsl_type *type)
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{
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return type->type == HLSL_CLASS_SCALAR || type->type == HLSL_CLASS_VECTOR;
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}
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bool hlsl_offset_from_deref(struct hlsl_ctx *ctx, const struct hlsl_deref *deref, unsigned int *offset)
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{
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struct hlsl_ir_node *offset_node = deref->offset.node;
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@ -1589,8 +1584,7 @@ unsigned int hlsl_offset_from_deref_safe(struct hlsl_ctx *ctx, const struct hlsl
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return 0;
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}
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struct hlsl_reg hlsl_reg_from_deref(struct hlsl_ctx *ctx, const struct hlsl_deref *deref,
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const struct hlsl_type *type)
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struct hlsl_reg hlsl_reg_from_deref(struct hlsl_ctx *ctx, const struct hlsl_deref *deref)
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{
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const struct hlsl_ir_var *var = deref->var;
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struct hlsl_reg ret = var->reg;
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@ -1598,16 +1592,10 @@ struct hlsl_reg hlsl_reg_from_deref(struct hlsl_ctx *ctx, const struct hlsl_dere
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ret.id += offset / 4;
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if (type_is_single_reg(var->data_type))
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{
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assert(!offset);
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ret.writemask = var->reg.writemask;
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}
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else
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{
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assert(type_is_single_reg(type));
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ret.writemask = ((1 << type->dimx) - 1) << (offset % 4);
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}
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ret.writemask = 0xf & (0xf << (offset % 4));
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if (var->reg.writemask)
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ret.writemask = hlsl_combine_writemasks(var->reg.writemask, ret.writemask);
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return ret;
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}
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@ -663,7 +663,7 @@ static void write_sm1_expr(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *b
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static void write_sm1_load(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer, const struct hlsl_ir_node *instr)
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{
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const struct hlsl_ir_load *load = hlsl_ir_load(instr);
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const struct hlsl_reg reg = hlsl_reg_from_deref(ctx, &load->src, instr->data_type);
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const struct hlsl_reg reg = hlsl_reg_from_deref(ctx, &load->src);
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struct sm1_instruction sm1_instr =
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{
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.opcode = D3DSIO_MOV,
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@ -707,7 +707,7 @@ static void write_sm1_store(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *
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{
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const struct hlsl_ir_store *store = hlsl_ir_store(instr);
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const struct hlsl_ir_node *rhs = store->rhs.node;
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const struct hlsl_reg reg = hlsl_reg_from_deref(ctx, &store->lhs, rhs->data_type);
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const struct hlsl_reg reg = hlsl_reg_from_deref(ctx, &store->lhs);
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struct sm1_instruction sm1_instr =
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{
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.opcode = D3DSIO_MOV,
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@ -870,6 +870,8 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
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if (hlsl_sm4_register_from_semantic(ctx, &var->semantic, false, ®->type, swizzle_type, &has_idx))
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{
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unsigned int offset = hlsl_offset_from_deref_safe(ctx, deref);
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if (has_idx)
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{
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reg->idx[0] = var->semantic.index;
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@ -877,11 +879,11 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
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}
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reg->dim = VKD3D_SM4_DIMENSION_VEC4;
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*writemask = (1u << data_type->dimx) - 1;
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*writemask = ((1u << data_type->dimx) - 1) << (offset % 4);
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}
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else
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{
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struct hlsl_reg hlsl_reg = hlsl_reg_from_deref(ctx, deref, data_type);
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struct hlsl_reg hlsl_reg = hlsl_reg_from_deref(ctx, deref);
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assert(hlsl_reg.allocated);
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reg->type = VKD3D_SM4_RT_INPUT;
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@ -899,6 +901,8 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
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if (hlsl_sm4_register_from_semantic(ctx, &var->semantic, true, ®->type, swizzle_type, &has_idx))
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{
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unsigned int offset = hlsl_offset_from_deref_safe(ctx, deref);
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if (has_idx)
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{
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reg->idx[0] = var->semantic.index;
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@ -909,11 +913,11 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
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reg->dim = VKD3D_SM4_DIMENSION_SCALAR;
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else
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reg->dim = VKD3D_SM4_DIMENSION_VEC4;
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*writemask = (1u << data_type->dimx) - 1;
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*writemask = ((1u << data_type->dimx) - 1) << (offset % 4);
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}
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else
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{
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struct hlsl_reg hlsl_reg = hlsl_reg_from_deref(ctx, deref, data_type);
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struct hlsl_reg hlsl_reg = hlsl_reg_from_deref(ctx, deref);
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assert(hlsl_reg.allocated);
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reg->type = VKD3D_SM4_RT_OUTPUT;
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@ -925,7 +929,7 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
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}
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else
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{
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struct hlsl_reg hlsl_reg = hlsl_reg_from_deref(ctx, deref, data_type);
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struct hlsl_reg hlsl_reg = hlsl_reg_from_deref(ctx, deref);
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assert(hlsl_reg.allocated);
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reg->type = VKD3D_SM4_RT_TEMP;
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