vkd3d-shader/hlsl: Handle HLSL_RESOURCE_SAMPLE_LOD in sm1_generate_vsir_instr_resource_load().

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=58063
This commit is contained in:
Nikolay Sivov
2025-07-22 00:20:37 +02:00
committed by Henri Verbeet
parent 969b6f5946
commit 83e54bdc0c
Notes: Henri Verbeet 2025-07-23 17:30:15 +02:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1637
3 changed files with 13 additions and 8 deletions

View File

@@ -9403,6 +9403,10 @@ static void sm1_generate_vsir_instr_resource_load(struct hlsl_ctx *ctx,
flags |= VKD3DSI_TEXLD_PROJECT;
break;
case HLSL_RESOURCE_SAMPLE_LOD:
opcode = VSIR_OP_TEXLDL;
break;
case HLSL_RESOURCE_SAMPLE_LOD_BIAS:
opcode = VSIR_OP_TEXLD;
flags |= VKD3DSI_TEXLD_BIAS;