vkd3d-shader/ir: Introduce VSIR_OP_SATURATE to represent floating-point clamping to [0, 1].

This commit is contained in:
Giovanni Mascellani
2025-10-13 21:45:48 +02:00
committed by Henri Verbeet
parent 9b98761909
commit 835044dd8e
Notes: Henri Verbeet 2025-10-14 16:33:38 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1788
5 changed files with 25 additions and 3 deletions

View File

@@ -542,6 +542,7 @@ enum vkd3d_shader_opcode
VSIR_OP_SAMPLE_LOD,
VSIR_OP_SAMPLE_LOD_S,
VSIR_OP_SAMPLE_POS,
VSIR_OP_SATURATE,
VSIR_OP_SETP,
VSIR_OP_SGE,
VSIR_OP_SGN,