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vkd3d-shader/ir: Introduce VSIR_OP_SATURATE to represent floating-point clamping to [0, 1].
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Henri Verbeet
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9b98761909
commit
835044dd8e
Notes:
Henri Verbeet
2025-10-14 16:33:38 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1788
@@ -542,6 +542,7 @@ enum vkd3d_shader_opcode
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VSIR_OP_SAMPLE_LOD,
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VSIR_OP_SAMPLE_LOD_S,
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VSIR_OP_SAMPLE_POS,
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VSIR_OP_SATURATE,
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VSIR_OP_SETP,
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VSIR_OP_SGE,
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VSIR_OP_SGN,
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