vkd3d-shader/hlsl: Parse register space reservations.

This commit is contained in:
Zebediah Figura
2021-08-16 21:01:51 -05:00
committed by Alexandre Julliard
parent 29f6a7e5f7
commit 833c897aac
Notes: Alexandre Julliard 2024-04-22 23:37:43 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/793
2 changed files with 50 additions and 14 deletions

View File

@@ -392,7 +392,7 @@ struct hlsl_attribute
struct hlsl_reg_reservation
{
char reg_type;
unsigned int reg_index;
unsigned int reg_space, reg_index;
char offset_type;
unsigned int offset_index;