vkd3d-shader/ir: Introduce VSIR_OP_UREM.

It is meant to compute the unsigned integer remainder.
This commit is contained in:
Giovanni Mascellani
2025-06-20 18:44:45 +02:00
committed by Henri Verbeet
parent 78e0f8412d
commit 82ef9bf2e5
Notes: Henri Verbeet 2025-06-25 17:09:38 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1603
4 changed files with 14 additions and 21 deletions

View File

@@ -339,6 +339,7 @@ const char *vsir_opcode_get_name(enum vkd3d_shader_opcode op, const char *error)
[VSIR_OP_UMIN ] = "umin",
[VSIR_OP_UMUL ] = "umul",
[VSIR_OP_UNO ] = "uno",
[VSIR_OP_UREM ] = "urem",
[VSIR_OP_USHR ] = "ushr",
[VSIR_OP_UTOD ] = "utod",
[VSIR_OP_UTOF ] = "utof",
@@ -7935,6 +7936,7 @@ static bool vsir_src_is_masked(enum vkd3d_shader_opcode opcode, unsigned int src
case VSIR_OP_UMIN:
case VSIR_OP_UMUL:
case VSIR_OP_UNO:
case VSIR_OP_UREM:
case VSIR_OP_USHR:
case VSIR_OP_UTOD:
case VSIR_OP_UTOF: