vkd3d-shader: Rename the vkd3d_shader_domain_shader_compile_arguments structure.

To vkd3d_shader_spirv_domain_shader_target_info.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet
2020-06-18 18:52:48 +04:30
committed by Alexandre Julliard
parent 5ee018afe9
commit 8292efdbed
2 changed files with 7 additions and 7 deletions

View File

@@ -32,9 +32,9 @@ enum vkd3d_shader_structure_type
/* 1.2 */
VKD3D_SHADER_STRUCTURE_TYPE_SHADER_INTERFACE_INFO,
VKD3D_SHADER_STRUCTURE_TYPE_SCAN_INFO,
VKD3D_SHADER_STRUCTURE_TYPE_SPIRV_DOMAIN_SHADER_TARGET_INFO,
VKD3D_SHADER_STRUCTURE_TYPE_SPIRV_TARGET_INFO,
VKD3D_SHADER_STRUCTURE_TYPE_TRANSFORM_FEEDBACK_INFO,
VKD3D_SHADER_STRUCTURE_TYPE_DOMAIN_SHADER_COMPILE_ARGUMENTS,
VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_STRUCTURE_TYPE),
};
@@ -269,7 +269,7 @@ enum vkd3d_tessellator_partitioning
};
/* Extends vkd3d_shader_spirv_target_info. */
struct vkd3d_shader_domain_shader_compile_arguments
struct vkd3d_shader_spirv_domain_shader_target_info
{
enum vkd3d_shader_structure_type type;
const void *next;