vkd3d: Prefer uint64_t to UINT64.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia
2019-06-11 10:13:35 +02:00
committed by Alexandre Julliard
parent 28f99600a5
commit 826190fc0e
4 changed files with 13 additions and 13 deletions

View File

@@ -265,7 +265,7 @@ struct d3d12_heap *unsafe_impl_from_ID3D12Heap(ID3D12Heap *iface)
return impl_from_ID3D12Heap(iface);
}
static HRESULT d3d12_heap_map(struct d3d12_heap *heap, UINT64 offset, void **data)
static HRESULT d3d12_heap_map(struct d3d12_heap *heap, uint64_t offset, void **data)
{
struct d3d12_device *device = heap->device;
HRESULT hr = S_OK;
@@ -1540,7 +1540,7 @@ allocate_memory:
return vkd3d_allocate_resource_memory(device, resource, &heap->desc.Properties, heap->desc.Flags);
}
HRESULT d3d12_placed_resource_create(struct d3d12_device *device, struct d3d12_heap *heap, UINT64 heap_offset,
HRESULT d3d12_placed_resource_create(struct d3d12_device *device, struct d3d12_heap *heap, uint64_t heap_offset,
const D3D12_RESOURCE_DESC *desc, D3D12_RESOURCE_STATES initial_state,
const D3D12_CLEAR_VALUE *optimized_clear_value, struct d3d12_resource **resource)
{
@@ -3036,7 +3036,7 @@ static D3D12_GPU_DESCRIPTOR_HANDLE * STDMETHODCALLTYPE d3d12_descriptor_heap_Get
TRACE("iface %p, descriptor %p.\n", iface, descriptor);
descriptor->ptr = (UINT64)(intptr_t)heap->descriptors;
descriptor->ptr = (uint64_t)(intptr_t)heap->descriptors;
return descriptor;
}