vkd3d-shader/ir: Properly lower texldp.

This commit is contained in:
Francisco Casas
2024-12-10 15:01:43 -03:00
committed by Henri Verbeet
parent 02fc26507b
commit 825784322d
Notes: Henri Verbeet 2024-12-18 17:39:16 +01:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1310
2 changed files with 62 additions and 6 deletions

View File

@@ -86,16 +86,16 @@ float4 main() : sv_target
[test]
uniform 0 float4 50.0 50.0 42.0 100
todo(sm<4 | msl) draw quad
todo(msl) draw quad
probe (0, 0) rgba(1.0, 1.0, 0, 1.0)
uniform 0 float4 0.075 0.025 -42.0 0.1
todo(sm<4 | msl) draw quad
todo(msl) draw quad
probe (0, 0) rgba(1.75, 0.25, 0, 1.0)
uniform 0 float4 0.5 1.5 0.0 2.0
todo(sm<4 | msl) draw quad
todo(msl) draw quad
probe (0, 0) rgba(0.25, 1.75, 0, 1.0)
uniform 0 float4 1.0 1.0 0.0 0.0
todo(sm<4 | msl) draw quad
todo(msl) draw quad
probe (0, 0) rgba(2.0, 2.0, 0, 1.0)
[sampler 0]