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vkd3d-shader: Recognise the "raw_buffer" and "structured_buffer" shader model 5 resource types.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard
parent
3bacb33556
commit
804d191aee
@@ -789,7 +789,7 @@ struct vkd3d_shader_instruction
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enum vkd3d_shader_resource_type resource_type;
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unsigned int resource_stride;
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enum vkd3d_data_type resource_data_type[VKD3D_VEC4_SIZE];
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bool coissue;
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bool coissue, structured, raw;
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const struct vkd3d_shader_src_param *predicate;
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union
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{
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