vkd3d-shader/hlsl: Implement the InterlockedXor() intrinsic.

This commit is contained in:
Shaun Ren
2024-12-18 19:47:04 -05:00
committed by Henri Verbeet
parent cbd504e888
commit 802d7317cb
Notes: Henri Verbeet 2025-01-20 16:18:51 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Elizabeth Figura (@zfigura)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1330
6 changed files with 18 additions and 5 deletions

View File

@@ -3513,6 +3513,7 @@ static void dump_ir_interlocked(struct vkd3d_string_buffer *buffer, const struct
[HLSL_INTERLOCKED_MAX] = "max",
[HLSL_INTERLOCKED_MIN] = "min",
[HLSL_INTERLOCKED_OR] = "or",
[HLSL_INTERLOCKED_XOR] = "xor",
};
VKD3D_ASSERT(interlocked->op < ARRAY_SIZE(op_names));