vkd3d-shader/spirv: Use spirv_get_type_id() in spirv_compiler_emit_ld_raw_structured_srv_uav().

This commit is contained in:
Henri Verbeet
2025-10-06 19:58:03 +02:00
parent 8f688afc83
commit 7ffcbaaf66
Notes: Henri Verbeet 2025-10-07 13:18:24 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1770

View File

@@ -9281,7 +9281,7 @@ static void spirv_compiler_emit_ld_raw_structured_srv_uav(struct spirv_compiler
texel_type_id = spirv_get_type_id(builder, resource_symbol->info.resource.sampled_type, 1);
ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, SpvStorageClassUniform, texel_type_id);
type_id = spirv_get_type_id_for_component_type(builder, VKD3D_SHADER_COMPONENT_UINT, 1);
type_id = spirv_get_type_id(builder, VSIR_DATA_U32, 1);
base_coordinate_id = spirv_compiler_emit_raw_structured_addressing(compiler,
type_id, resource_symbol->info.resource.structure_stride,
&src[0], VKD3DSP_WRITEMASK_0, &src[1], VKD3DSP_WRITEMASK_0);
@@ -9313,7 +9313,7 @@ static void spirv_compiler_emit_ld_raw_structured_srv_uav(struct spirv_compiler
spirv_compiler_prepare_image(compiler, &image, &resource->reg, NULL, VKD3D_IMAGE_FLAG_NONE);
type_id = spirv_get_type_id_for_component_type(builder, VKD3D_SHADER_COMPONENT_UINT, 1);
type_id = spirv_get_type_id(builder, VSIR_DATA_U32, 1);
base_coordinate_id = spirv_compiler_emit_raw_structured_addressing(compiler,
type_id, image.structure_stride, &src[0], VKD3DSP_WRITEMASK_0, &src[1], VKD3DSP_WRITEMASK_0);