From 7f1c78f8e255f0fd128aafda1738d92dd57548e5 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Sun, 29 Sep 2024 20:02:07 +0200 Subject: [PATCH] vkd3d-shader/glsl: Implement VKD3DSIH_ISHL. --- libs/vkd3d-shader/glsl.c | 3 +++ tests/hlsl/bitwise-assignment.shader_test | 4 ++-- 2 files changed, 5 insertions(+), 2 deletions(-) diff --git a/libs/vkd3d-shader/glsl.c b/libs/vkd3d-shader/glsl.c index f1977dd1..f585d142 100644 --- a/libs/vkd3d-shader/glsl.c +++ b/libs/vkd3d-shader/glsl.c @@ -825,6 +825,9 @@ static void vkd3d_glsl_handle_instruction(struct vkd3d_glsl_generator *gen, case VKD3DSIH_MAD: shader_glsl_intrinsic(gen, ins, "fma"); break; + case VKD3DSIH_ISHL: + shader_glsl_binop(gen, ins, "<<"); + break; case VKD3DSIH_LTO: shader_glsl_relop(gen, ins, "<", "lessThan"); break; diff --git a/tests/hlsl/bitwise-assignment.shader_test b/tests/hlsl/bitwise-assignment.shader_test index e4998e47..9c273246 100644 --- a/tests/hlsl/bitwise-assignment.shader_test +++ b/tests/hlsl/bitwise-assignment.shader_test @@ -52,7 +52,7 @@ float4 main() : SV_TARGET [test] uniform 0 uint4 3 0 0 0 -todo(glsl) draw quad +draw quad probe (0, 0) rgba (280, 280, 0, 0) [pixel shader] @@ -72,7 +72,7 @@ float4 main() : SV_TARGET [test] uniform 0 uint4 2 0 0 0 -todo(glsl) draw quad +draw quad probe (0, 0) rgba (20, -48, 20, -48) [pixel shader fail]