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vkd3d-shader/tpf: Make hlsl_sm4_register_from_semantic() independent of HLSL IR.
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Notes:
Henri Verbeet
2024-10-16 21:46:52 +02:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1152
@ -1629,9 +1629,6 @@ int d3dbc_compile(struct vsir_program *program, uint64_t config_flags,
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const struct vkd3d_shader_compile_info *compile_info, const struct vkd3d_shader_code *ctab,
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struct vkd3d_shader_code *out, struct vkd3d_shader_message_context *message_context);
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bool hlsl_sm4_register_from_semantic(const struct vkd3d_shader_version *version,
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const struct hlsl_semantic *semantic, bool output, enum vkd3d_shader_register_type *type, bool *has_idx);
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int tpf_compile(struct vsir_program *program, uint64_t config_flags,
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struct vkd3d_shader_code *out, struct vkd3d_shader_message_context *message_context,
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struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func);
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@ -5225,7 +5225,7 @@ static void allocate_semantic_register(struct hlsl_ctx *ctx, struct hlsl_ir_var
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return;
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}
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if ((builtin = hlsl_sm4_register_from_semantic(&version, &var->semantic, output, &type, &has_idx)))
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if ((builtin = sm4_register_from_semantic_name(&version, var->semantic.name, output, &type, &has_idx)))
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reg = has_idx ? var->semantic.index : 0;
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}
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@ -6306,7 +6306,7 @@ static void generate_vsir_signature_entry(struct hlsl_ctx *ctx,
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if (sysval == ~0u)
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return;
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if (hlsl_sm4_register_from_semantic(&program->shader_version, &var->semantic, output, &type, &has_idx))
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if (sm4_register_from_semantic_name(&program->shader_version, var->semantic.name, output, &type, &has_idx))
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{
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register_index = has_idx ? var->semantic.index : ~0u;
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}
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@ -2997,8 +2997,8 @@ static bool type_is_integer(const struct hlsl_type *type)
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}
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}
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bool hlsl_sm4_register_from_semantic(const struct vkd3d_shader_version *version,
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const struct hlsl_semantic *semantic, bool output, enum vkd3d_shader_register_type *type, bool *has_idx)
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bool sm4_register_from_semantic_name(const struct vkd3d_shader_version *version,
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const char *semantic_name, bool output, enum vkd3d_shader_register_type *type, bool *has_idx)
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{
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unsigned int i;
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@ -3030,7 +3030,7 @@ bool hlsl_sm4_register_from_semantic(const struct vkd3d_shader_version *version,
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for (i = 0; i < ARRAY_SIZE(register_table); ++i)
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{
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if (!ascii_strcasecmp(semantic->name, register_table[i].semantic)
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if (!ascii_strcasecmp(semantic_name, register_table[i].semantic)
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&& output == register_table[i].output
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&& version->type == register_table[i].shader_type)
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{
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@ -4125,7 +4125,7 @@ static void sm4_register_from_deref(const struct tpf_compiler *tpf, struct vkd3d
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{
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bool has_idx;
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if (hlsl_sm4_register_from_semantic(version, &var->semantic, false, ®->type, &has_idx))
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if (sm4_register_from_semantic_name(version, var->semantic.name, false, ®->type, &has_idx))
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{
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unsigned int offset = hlsl_offset_from_deref_safe(ctx, deref);
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@ -4154,7 +4154,7 @@ static void sm4_register_from_deref(const struct tpf_compiler *tpf, struct vkd3d
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{
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bool has_idx;
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if (hlsl_sm4_register_from_semantic(version, &var->semantic, true, ®->type, &has_idx))
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if (sm4_register_from_semantic_name(version, var->semantic.name, true, ®->type, &has_idx))
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{
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unsigned int offset = hlsl_offset_from_deref_safe(ctx, deref);
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@ -4721,7 +4721,7 @@ static void write_sm4_dcl_semantic(const struct tpf_compiler *tpf, const struct
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.dst_count = 1,
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};
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if (hlsl_sm4_register_from_semantic(version, &var->semantic, output, &instr.dsts[0].reg.type, &has_idx))
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if (sm4_register_from_semantic_name(version, var->semantic.name, output, &instr.dsts[0].reg.type, &has_idx))
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{
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if (has_idx)
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{
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@ -1606,6 +1606,8 @@ bool sm1_register_from_semantic_name(const struct vkd3d_shader_version *version,
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unsigned int semantic_index, bool output, enum vkd3d_shader_register_type *type, unsigned int *reg);
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bool sm1_usage_from_semantic_name(const char *semantic_name,
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uint32_t semantic_index, enum vkd3d_decl_usage *usage, uint32_t *usage_idx);
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bool sm4_register_from_semantic_name(const struct vkd3d_shader_version *version,
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const char *semantic_name, bool output, enum vkd3d_shader_register_type *type, bool *has_idx);
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bool sm4_sysval_semantic_from_semantic_name(enum vkd3d_shader_sysval_semantic *sysval_semantic,
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const struct vkd3d_shader_version *version,
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bool semantic_compat_mapping, const char *semantic_name, bool output);
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