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vkd3d-shader: Add constant folding for 'dp2add' operation.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
committed by
Alexandre Julliard
parent
25ff56769b
commit
7e99188dc7
Notes:
Alexandre Julliard
2023-08-14 21:00:32 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Francisco Casas (@fcasas) Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/240
@@ -376,6 +376,36 @@ static bool fold_dot(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, cons
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return true;
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return true;
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}
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}
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static bool fold_dp2add(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
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const struct hlsl_ir_constant *src1, const struct hlsl_ir_constant *src2, const struct hlsl_ir_constant *src3)
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{
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enum hlsl_base_type type = dst_type->base_type;
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unsigned int k;
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assert(type == src1->node.data_type->base_type);
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assert(type == src2->node.data_type->base_type);
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assert(type == src3->node.data_type->base_type);
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assert(src1->node.data_type->dimx == src2->node.data_type->dimx);
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assert(src3->node.data_type->dimx == 1);
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dst->u[0].f = src3->value.u[0].f;
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for (k = 0; k < src1->node.data_type->dimx; ++k)
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{
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switch (type)
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{
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case HLSL_TYPE_FLOAT:
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case HLSL_TYPE_HALF:
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dst->u[0].f += src1->value.u[k].f * src2->value.u[k].f;
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break;
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default:
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FIXME("Fold 'dp2add' for type %s.\n", debug_hlsl_type(ctx, dst_type));
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return false;
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}
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}
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return true;
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}
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static bool fold_div(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
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static bool fold_div(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
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const struct hlsl_ir_constant *src1, const struct hlsl_ir_constant *src2,
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const struct hlsl_ir_constant *src1, const struct hlsl_ir_constant *src2,
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const struct vkd3d_shader_location *loc)
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const struct vkd3d_shader_location *loc)
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@@ -751,7 +781,7 @@ static bool fold_nequal(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, c
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bool hlsl_fold_constant_exprs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
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bool hlsl_fold_constant_exprs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
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{
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{
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struct hlsl_ir_constant *arg1, *arg2 = NULL;
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struct hlsl_ir_constant *arg1, *arg2 = NULL, *arg3 = NULL;
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struct hlsl_constant_value res = {0};
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struct hlsl_constant_value res = {0};
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struct hlsl_ir_node *res_node;
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struct hlsl_ir_node *res_node;
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struct hlsl_ir_expr *expr;
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struct hlsl_ir_expr *expr;
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@@ -779,6 +809,8 @@ bool hlsl_fold_constant_exprs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
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arg1 = hlsl_ir_constant(expr->operands[0].node);
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arg1 = hlsl_ir_constant(expr->operands[0].node);
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if (expr->operands[1].node)
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if (expr->operands[1].node)
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arg2 = hlsl_ir_constant(expr->operands[1].node);
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arg2 = hlsl_ir_constant(expr->operands[1].node);
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if (expr->operands[2].node)
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arg3 = hlsl_ir_constant(expr->operands[2].node);
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switch (expr->op)
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switch (expr->op)
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{
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{
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@@ -856,6 +888,10 @@ bool hlsl_fold_constant_exprs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
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success = fold_nequal(ctx, &res, instr->data_type, arg1, arg2);
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success = fold_nequal(ctx, &res, instr->data_type, arg1, arg2);
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break;
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break;
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case HLSL_OP3_DP2ADD:
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success = fold_dp2add(ctx, &res, instr->data_type, arg1, arg2, arg3);
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break;
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default:
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default:
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FIXME("Fold \"%s\" expression.\n", debug_hlsl_expr_op(expr->op));
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FIXME("Fold \"%s\" expression.\n", debug_hlsl_expr_op(expr->op));
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success = false;
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success = false;
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