libs/vkd3d: Validation should happen in the d3d12/Vulkan validation layers.

Unless we have tests that say otherwise.
This commit is contained in:
Henri Verbeet
2017-08-28 20:05:18 +02:00
parent e228d776be
commit 7e5af314f1
3 changed files with 0 additions and 62 deletions

View File

@@ -1740,7 +1740,6 @@ HRESULT d3d12_query_heap_create(struct d3d12_device *device, const D3D12_QUERY_H
object->ID3D12QueryHeap_iface.lpVtbl = &d3d12_query_heap_vtbl;
object->refcount = 1;
object->device = device;
object->desc = *desc;
pool_info.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
pool_info.pNext = NULL;