vkd3d-shader/ir: Disallow array signature elements for normalisation levels < SM6.

This commit is contained in:
Giovanni Mascellani 2024-12-10 20:38:27 +01:00 committed by Henri Verbeet
parent 922af42aca
commit 7de7025750
Notes: Henri Verbeet 2024-12-19 21:25:54 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1328

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@ -8293,6 +8293,11 @@ static void vsir_validate_signature_element(struct validation_context *ctx,
validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_SIGNATURE,
"element %u of %s signature: Invalid zero register count.", idx, signature_type_name);
if (ctx->program->normalisation_level < VSIR_NORMALISED_SM6 && element->register_count != 1)
validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_SIGNATURE,
"element %u of %s signature: Invalid register count %u.", idx, signature_type_name,
element->register_count);
if (element->register_index != UINT_MAX && (element->register_index >= MAX_REG_OUTPUT
|| MAX_REG_OUTPUT - element->register_index < element->register_count))
validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_SIGNATURE,