vkd3d-shader: Introduce vkd3d_shader_get_version().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2020-08-06 13:23:45 +04:30 committed by Alexandre Julliard
parent dae87cc1c0
commit 7dda2339a2
7 changed files with 77 additions and 9 deletions

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@ -1,6 +1,6 @@
ACLOCAL_AMFLAGS = -I m4 ACLOCAL_AMFLAGS = -I m4
AM_CFLAGS = @VKD3D_CFLAGS@ AM_CFLAGS = @VKD3D_CFLAGS@
AM_CPPFLAGS = -I$(srcdir)/include -I$(srcdir)/include/dummy -I$(srcdir)/include/private AM_CPPFLAGS = -I$(srcdir)/include -I$(srcdir)/include/private -I$(builddir)/include/private
AM_LDFLAGS = -no-undefined AM_LDFLAGS = -no-undefined
widl_headers = \ widl_headers = \
@ -58,7 +58,8 @@ vkd3d_demos_headers = \
demos/demo_win32.h \ demos/demo_win32.h \
demos/demo_xcb.h demos/demo_xcb.h
BUILT_SOURCES = $(widl_headers) BUILT_SOURCES = $(widl_headers) \
include/private/vkd3d_version.h
noinst_LTLIBRARIES = libvkd3d-common.la noinst_LTLIBRARIES = libvkd3d-common.la
libvkd3d_common_la_SOURCES = \ libvkd3d_common_la_SOURCES = \
@ -109,8 +110,7 @@ libvkd3d_la_SOURCES = \
libs/vkd3d/vkd3d_main.c \ libs/vkd3d/vkd3d_main.c \
libs/vkd3d/vkd3d_private.h \ libs/vkd3d/vkd3d_private.h \
libs/vkd3d/vkd3d_shaders.h \ libs/vkd3d/vkd3d_shaders.h \
libs/vkd3d/vulkan_procs.h \ libs/vkd3d/vulkan_procs.h
libs/vkd3d_version.c
libvkd3d_la_LDFLAGS = $(AM_LDFLAGS) -version-info 2:0:1 libvkd3d_la_LDFLAGS = $(AM_LDFLAGS) -version-info 2:0:1
libvkd3d_la_LIBADD = libvkd3d-common.la libvkd3d-shader.la @DL_LIBS@ @PTHREAD_LIBS@ libvkd3d_la_LIBADD = libvkd3d-common.la libvkd3d-shader.la @DL_LIBS@ @PTHREAD_LIBS@
if HAVE_LD_VERSION_SCRIPT if HAVE_LD_VERSION_SCRIPT
@ -208,10 +208,15 @@ libvkd3d.pc: $(srcdir)/libs/vkd3d/libvkd3d.pc.in Makefile
-e 's![@]PACKAGE_VERSION[@]!$(PACKAGE_VERSION)!g' \ -e 's![@]PACKAGE_VERSION[@]!$(PACKAGE_VERSION)!g' \
$< > $@ $< > $@
libs/vkd3d_version.c: dummy-vkd3d-version include/private/vkd3d_version.h: dummy-vkd3d-version
$(AM_V_GEN)version=`(GIT_DIR=$(top_srcdir)/.git git describe HEAD 2>/dev/null || echo "vkd3d-$(PACKAGE_VERSION)") | $(SED) -n -e '$$s/\(.*\)/const char vkd3d_build[] = "\1";/p'` && (echo $$version | cmp -s - $@) || echo $$version >$@ || ($(RM) $@ && exit 1) @$(MKDIR_P) include/private
.SILENT: libs/vkd3d_version.c version=`(GIT_DIR=$(top_srcdir)/.git git rev-parse --short HEAD 2>/dev/null || echo '') \
CLEANFILES += libs/vkd3d_version.c | $(SED) -e 's!\(..*\)! (git \1)!' \
| $(SED) -n -e '$$s!\(.*\)!#define VKD3D_VCS_ID "\1"!p'` \
&& (echo $$version | cmp -s - $@) \
|| echo $$version >$@ || ($(RM) $@ && exit 1)
.SILENT: include/private/vkd3d_version.h
CLEANFILES += include/private/vkd3d_version.h
.PHONY: dummy-vkd3d-version .PHONY: dummy-vkd3d-version
dummy-vkd3d-version: dummy-vkd3d-version:

1
include/.gitignore vendored
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@ -1,5 +1,6 @@
config.h config.h
config.h.in config.h.in
private/vkd3d_version.h
stamp-h1 stamp-h1
vkd3d_d3d12.h vkd3d_d3d12.h
vkd3d_d3d12sdklayers.h vkd3d_d3d12sdklayers.h

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@ -749,6 +749,8 @@ struct vkd3d_shader_signature
#ifndef VKD3D_SHADER_NO_PROTOTYPES #ifndef VKD3D_SHADER_NO_PROTOTYPES
const char *vkd3d_shader_get_version(unsigned int *major, unsigned int *minor);
int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info, int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info,
struct vkd3d_shader_code *out, char **messages); struct vkd3d_shader_code *out, char **messages);
void vkd3d_shader_free_messages(char *messages); void vkd3d_shader_free_messages(char *messages);
@ -779,6 +781,8 @@ void vkd3d_shader_free_shader_signature(struct vkd3d_shader_signature *signature
/* /*
* Function pointer typedefs for vkd3d-shader functions. * Function pointer typedefs for vkd3d-shader functions.
*/ */
typedef const char *(*PFN_vkd3d_shader_get_version)(unsigned int *major, unsigned int *minor);
typedef int (*PFN_vkd3d_shader_compile)(const struct vkd3d_shader_compile_info *compile_info, typedef int (*PFN_vkd3d_shader_compile)(const struct vkd3d_shader_compile_info *compile_info,
struct vkd3d_shader_code *out, char **messages); struct vkd3d_shader_code *out, char **messages);
typedef void (*PFN_vkd3d_shader_free_messages)(char *messages); typedef void (*PFN_vkd3d_shader_free_messages)(char *messages);

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@ -9,6 +9,7 @@ global:
vkd3d_shader_free_scan_descriptor_info; vkd3d_shader_free_scan_descriptor_info;
vkd3d_shader_free_shader_code; vkd3d_shader_free_shader_code;
vkd3d_shader_free_shader_signature; vkd3d_shader_free_shader_signature;
vkd3d_shader_get_version;
vkd3d_shader_parse_input_signature; vkd3d_shader_parse_input_signature;
vkd3d_shader_parse_root_signature; vkd3d_shader_parse_root_signature;
vkd3d_shader_scan; vkd3d_shader_scan;

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@ -17,6 +17,7 @@
*/ */
#include "vkd3d_shader_private.h" #include "vkd3d_shader_private.h"
#include "vkd3d_version.h"
#include <stdio.h> #include <stdio.h>
@ -1027,3 +1028,21 @@ void vkd3d_shader_free_shader_signature(struct vkd3d_shader_signature *signature
vkd3d_free(signature->elements); vkd3d_free(signature->elements);
signature->elements = NULL; signature->elements = NULL;
} }
const char *vkd3d_shader_get_version(unsigned int *major, unsigned int *minor)
{
int x, y;
TRACE("major %p, minor %p.\n", major, minor);
if (major || minor)
{
vkd3d_parse_version(PACKAGE_VERSION, &x, &y);
if (major)
*major = x;
if (minor)
*minor = y;
}
return "vkd3d-shader " PACKAGE_VERSION VKD3D_VCS_ID;
}

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@ -17,6 +17,7 @@
*/ */
#include "vkd3d_private.h" #include "vkd3d_private.h"
#include "vkd3d_version.h"
#ifdef HAVE_DLFCN_H #ifdef HAVE_DLFCN_H
#include <dlfcn.h> #include <dlfcn.h>
@ -460,7 +461,7 @@ static HRESULT vkd3d_instance_init(struct vkd3d_instance *instance,
VkResult vr; VkResult vr;
HRESULT hr; HRESULT hr;
TRACE("Build: %s.\n", vkd3d_build); TRACE("Build: " PACKAGE_STRING VKD3D_VCS_ID ".\n");
if (!create_info->pfn_signal_event) if (!create_info->pfn_signal_event)
{ {

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@ -83,15 +83,18 @@ static void test_vkd3d_shader_pfns(void)
PFN_vkd3d_shader_parse_root_signature pfn_vkd3d_shader_parse_root_signature; PFN_vkd3d_shader_parse_root_signature pfn_vkd3d_shader_parse_root_signature;
PFN_vkd3d_shader_free_root_signature pfn_vkd3d_shader_free_root_signature; PFN_vkd3d_shader_free_root_signature pfn_vkd3d_shader_free_root_signature;
PFN_vkd3d_shader_free_shader_code pfn_vkd3d_shader_free_shader_code; PFN_vkd3d_shader_free_shader_code pfn_vkd3d_shader_free_shader_code;
PFN_vkd3d_shader_get_version pfn_vkd3d_shader_get_version;
PFN_vkd3d_shader_compile pfn_vkd3d_shader_compile; PFN_vkd3d_shader_compile pfn_vkd3d_shader_compile;
PFN_vkd3d_shader_scan pfn_vkd3d_shader_scan; PFN_vkd3d_shader_scan pfn_vkd3d_shader_scan;
struct vkd3d_shader_versioned_root_signature_desc root_signature_desc; struct vkd3d_shader_versioned_root_signature_desc root_signature_desc;
unsigned int major, minor, expected_major, expected_minor;
struct vkd3d_shader_scan_descriptor_info descriptor_info; struct vkd3d_shader_scan_descriptor_info descriptor_info;
struct vkd3d_shader_signature_element *element; struct vkd3d_shader_signature_element *element;
struct vkd3d_shader_compile_info compile_info; struct vkd3d_shader_compile_info compile_info;
struct vkd3d_shader_signature signature; struct vkd3d_shader_signature signature;
struct vkd3d_shader_code dxbc, spirv; struct vkd3d_shader_code dxbc, spirv;
const char *version, *p;
int rc; int rc;
static const struct vkd3d_shader_versioned_root_signature_desc empty_rs_desc = static const struct vkd3d_shader_versioned_root_signature_desc empty_rs_desc =
@ -124,9 +127,17 @@ static void test_vkd3d_shader_pfns(void)
pfn_vkd3d_shader_parse_root_signature = vkd3d_shader_parse_root_signature; pfn_vkd3d_shader_parse_root_signature = vkd3d_shader_parse_root_signature;
pfn_vkd3d_shader_free_root_signature = vkd3d_shader_free_root_signature; pfn_vkd3d_shader_free_root_signature = vkd3d_shader_free_root_signature;
pfn_vkd3d_shader_free_shader_code = vkd3d_shader_free_shader_code; pfn_vkd3d_shader_free_shader_code = vkd3d_shader_free_shader_code;
pfn_vkd3d_shader_get_version = vkd3d_shader_get_version;
pfn_vkd3d_shader_compile = vkd3d_shader_compile; pfn_vkd3d_shader_compile = vkd3d_shader_compile;
pfn_vkd3d_shader_scan = vkd3d_shader_scan; pfn_vkd3d_shader_scan = vkd3d_shader_scan;
sscanf(PACKAGE_VERSION, "%d.%d", &expected_major, &expected_minor);
version = pfn_vkd3d_shader_get_version(&major, &minor);
p = strstr(version, "vkd3d-shader " PACKAGE_VERSION);
ok(p == version, "Got unexpected version string \"%s\"\n", version);
ok(major == expected_major, "Got unexpected major version %u.\n", major);
ok(minor == expected_minor, "Got unexpected minor version %u.\n", minor);
rc = pfn_vkd3d_shader_serialize_root_signature(&empty_rs_desc, &dxbc, NULL); rc = pfn_vkd3d_shader_serialize_root_signature(&empty_rs_desc, &dxbc, NULL);
ok(rc == VKD3D_OK, "Got unexpected error code %d.\n", rc); ok(rc == VKD3D_OK, "Got unexpected error code %d.\n", rc);
rc = pfn_vkd3d_shader_parse_root_signature(&dxbc, &root_signature_desc, NULL); rc = pfn_vkd3d_shader_parse_root_signature(&dxbc, &root_signature_desc, NULL);
@ -163,10 +174,36 @@ static void test_vkd3d_shader_pfns(void)
pfn_vkd3d_shader_free_scan_descriptor_info(&descriptor_info); pfn_vkd3d_shader_free_scan_descriptor_info(&descriptor_info);
} }
static void test_version(void)
{
unsigned int major, minor, expected_major, expected_minor;
const char *version, *p;
sscanf(PACKAGE_VERSION, "%d.%d", &expected_major, &expected_minor);
version = vkd3d_shader_get_version(NULL, NULL);
p = strstr(version, "vkd3d-shader " PACKAGE_VERSION);
ok(p == version, "Got unexpected version string \"%s\"\n", version);
major = ~0u;
vkd3d_shader_get_version(&major, NULL);
ok(major == expected_major, "Got unexpected major version %u.\n", major);
minor = ~0u;
vkd3d_shader_get_version(NULL, &minor);
ok(minor == expected_minor, "Got unexpected minor version %u.\n", minor);
major = minor = ~0u;
vkd3d_shader_get_version(&major, &minor);
ok(major == expected_major, "Got unexpected major version %u.\n", major);
ok(minor == expected_minor, "Got unexpected minor version %u.\n", minor);
}
START_TEST(vkd3d_shader_api) START_TEST(vkd3d_shader_api)
{ {
setlocale(LC_ALL, ""); setlocale(LC_ALL, "");
run_test(test_invalid_shaders); run_test(test_invalid_shaders);
run_test(test_vkd3d_shader_pfns); run_test(test_vkd3d_shader_pfns);
run_test(test_version);
} }