vkd3d-shader: Introduce vkd3d_shader_get_version().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet
2020-08-06 13:23:45 +04:30
committed by Alexandre Julliard
parent dae87cc1c0
commit 7dda2339a2
7 changed files with 77 additions and 9 deletions

View File

@@ -9,6 +9,7 @@ global:
vkd3d_shader_free_scan_descriptor_info;
vkd3d_shader_free_shader_code;
vkd3d_shader_free_shader_signature;
vkd3d_shader_get_version;
vkd3d_shader_parse_input_signature;
vkd3d_shader_parse_root_signature;
vkd3d_shader_scan;

View File

@@ -17,6 +17,7 @@
*/
#include "vkd3d_shader_private.h"
#include "vkd3d_version.h"
#include <stdio.h>
@@ -1027,3 +1028,21 @@ void vkd3d_shader_free_shader_signature(struct vkd3d_shader_signature *signature
vkd3d_free(signature->elements);
signature->elements = NULL;
}
const char *vkd3d_shader_get_version(unsigned int *major, unsigned int *minor)
{
int x, y;
TRACE("major %p, minor %p.\n", major, minor);
if (major || minor)
{
vkd3d_parse_version(PACKAGE_VERSION, &x, &y);
if (major)
*major = x;
if (minor)
*minor = y;
}
return "vkd3d-shader " PACKAGE_VERSION VKD3D_VCS_ID;
}