vkd3d-shader/hlsl: Emit dcl_stream instructions for SM5 geometry shaders.

This commit is contained in:
Shaun Ren
2025-05-26 21:33:30 -04:00
committed by Henri Verbeet
parent a743d9ae60
commit 7da7ccaf45
Notes: Henri Verbeet 2025-06-02 21:00:38 +02:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1518
2 changed files with 28 additions and 0 deletions

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@@ -4176,6 +4176,7 @@ static void tpf_handle_instruction(struct tpf_compiler *tpf, const struct vkd3d_
case VKD3DSIH_CASE:
case VKD3DSIH_CONTINUE:
case VKD3DSIH_CUT:
case VKD3DSIH_DCL_STREAM:
case VKD3DSIH_DEFAULT:
case VKD3DSIH_DISCARD:
case VKD3DSIH_DIV: