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vkd3d-shader: Inline declare_variable() into its caller.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -292,60 +292,6 @@ static struct hlsl_ir_node *add_implicit_conversion(struct hlsl_ctx *ctx, struct
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return &cast->node;
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}
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static bool declare_variable(struct hlsl_ctx *ctx, struct hlsl_ir_var *decl, bool local)
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{
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struct hlsl_ir_function_decl *func;
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bool ret;
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if (decl->data_type->type != HLSL_CLASS_MATRIX)
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check_invalid_matrix_modifiers(ctx, decl->modifiers, decl->loc);
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if (local)
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{
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DWORD invalid = decl->modifiers & (HLSL_STORAGE_EXTERN | HLSL_STORAGE_SHARED
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| HLSL_STORAGE_GROUPSHARED | HLSL_STORAGE_UNIFORM);
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if (invalid)
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{
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struct vkd3d_string_buffer *string;
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if ((string = hlsl_modifiers_to_string(&ctx->string_buffers, invalid)))
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hlsl_error(ctx, decl->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
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"Modifiers '%s' are not allowed on local variables.", string->buffer);
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vkd3d_string_buffer_release(&ctx->string_buffers, string);
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}
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if (decl->semantic)
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{
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hlsl_error(ctx, decl->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC,
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"Semantics are not allowed on local variables.");
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return false;
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}
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}
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else
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{
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if ((func = hlsl_get_func_decl(ctx, decl->name)))
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{
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hlsl_error(ctx, decl->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
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"Variable '%s' is already defined as a function.", decl->name);
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hlsl_note(ctx, func->loc, VKD3D_SHADER_LOG_ERROR,
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"\"%s\" was previously defined here.", decl->name);
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return false;
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}
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}
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ret = hlsl_add_var(ctx, decl, local);
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if (!ret)
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{
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struct hlsl_ir_var *old = hlsl_get_var(ctx->cur_scope, decl->name);
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hlsl_error(ctx, decl->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
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"Variable \"%s\" was already declared in this scope.", decl->name);
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hlsl_note(ctx, old->loc, VKD3D_SHADER_LOG_ERROR, "\"%s\" was previously declared here.", old->name);
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return false;
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}
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return true;
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}
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static DWORD add_modifiers(struct hlsl_ctx *ctx, DWORD modifiers, DWORD mod, const struct vkd3d_shader_location loc)
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{
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if (modifiers & mod)
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@ -1431,10 +1377,11 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
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DWORD modifiers, struct list *var_list)
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{
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struct parse_variable_def *v, *v_next;
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struct hlsl_ir_function_decl *func;
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struct list *statements_list;
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struct hlsl_ir_var *var;
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struct hlsl_type *type;
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bool ret, local = true;
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bool local = true;
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if (basic_type->type == HLSL_CLASS_MATRIX)
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assert(basic_type->modifiers & HLSL_MODIFIERS_MAJORITY_MASK);
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@ -1464,10 +1411,39 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
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continue;
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}
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if (var->data_type->type != HLSL_CLASS_MATRIX)
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check_invalid_matrix_modifiers(ctx, var->modifiers, var->loc);
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if (ctx->cur_scope == ctx->globals)
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{
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var->modifiers |= HLSL_STORAGE_UNIFORM;
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local = false;
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if ((func = hlsl_get_func_decl(ctx, var->name)))
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{
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hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
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"'%s' is already defined as a function.", var->name);
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hlsl_note(ctx, func->loc, VKD3D_SHADER_LOG_ERROR,
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"'%s' was previously defined here.", var->name);
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}
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}
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else
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{
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static const unsigned int invalid = HLSL_STORAGE_EXTERN | HLSL_STORAGE_SHARED
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| HLSL_STORAGE_GROUPSHARED | HLSL_STORAGE_UNIFORM;
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if (var->modifiers & invalid)
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{
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struct vkd3d_string_buffer *string;
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if ((string = hlsl_modifiers_to_string(&ctx->string_buffers, var->modifiers & invalid)))
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hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
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"Modifiers '%s' are not allowed on local variables.", string->buffer);
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vkd3d_string_buffer_release(&ctx->string_buffers, string);
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}
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if (var->semantic)
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hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC,
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"Semantics are not allowed on local variables.");
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}
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if ((type->modifiers & HLSL_MODIFIER_CONST) && !v->initializer.args_count
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@ -1480,9 +1456,13 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
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continue;
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}
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ret = declare_variable(ctx, var, local);
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if (!ret)
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if (!hlsl_add_var(ctx, var, local))
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{
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struct hlsl_ir_var *old = hlsl_get_var(ctx->cur_scope, var->name);
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hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
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"Variable \"%s\" was already declared in this scope.", var->name);
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hlsl_note(ctx, old->loc, VKD3D_SHADER_LOG_ERROR, "\"%s\" was previously declared here.", old->name);
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hlsl_free_var(var);
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vkd3d_free(v);
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continue;
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