vkd3d-shader/ir: Properly lower texldb.

This commit is contained in:
Francisco Casas
2024-12-04 15:16:45 -03:00
committed by Henri Verbeet
parent 59df26af79
commit 7cc802afd7
Notes: Henri Verbeet 2024-12-18 17:39:16 +01:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1310
2 changed files with 29 additions and 10 deletions

View File

@@ -37,11 +37,11 @@ probe (0, 0) rgba (10.0, 0.0, 10.0, 0.0)
uniform 0 float4 7.5 0.0 0.0 0.0
todo(msl) draw quad
todo(sm<4) probe (0, 0) rgba(4.0, 0.0, 10.0, 0.0)
probe (0, 0) rgba(4.0, 0.0, 10.0, 0.0)
uniform 0 float4 8.5 0.0 0.0 0.0
todo(msl) draw quad
todo(sm<4) probe (0, 0) rgba(0.0, 0.0, 10.0, 0.0)
probe (0, 0) rgba(0.0, 0.0, 10.0, 0.0)
[require]
shader model >= 3.0
@@ -65,8 +65,8 @@ probe (0, 0) rgba (10.0, 0.0, 10.0, 0.0)
uniform 0 float4 7.5 0.0 0.0 0.0
todo(msl) draw quad
todo(sm<4) probe (0,0) rgba (4.0, 0.0, 10.0, 0.0)
probe (0,0) rgba(4.0, 0.0, 10.0, 0.0)
uniform 0 float4 8.5 0.0 0.0 0.0
todo(msl) draw quad
todo(sm<4) probe (0,0) rgba (0.0, 0.0, 10.0, 0.0)
probe (0,0) rgba(0.0, 0.0, 10.0, 0.0)