From 7c0b70db855f9d18b6f2f71afac27ba6f06b47d7 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Tue, 9 Sep 2025 19:08:05 +0200 Subject: [PATCH] vkd3d-shader/spirv: Use spirv_get_type_id() in spirv_compiler_emit_resource_declaration(). --- libs/vkd3d-shader/spirv.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 44f528b39..ee4be5080 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -7061,7 +7061,7 @@ static void spirv_compiler_emit_resource_declaration(struct spirv_compiler *comp { uint32_t array_type_id, struct_id; - type_id = spirv_get_type_id_for_component_type(builder, sampled_type, 1); + type_id = spirv_get_type_id(builder, descriptor->resource_data_type, 1); array_type_id = vkd3d_spirv_get_op_type_runtime_array(builder, type_id); vkd3d_spirv_build_op_decorate1(builder, array_type_id, SpvDecorationArrayStride, 4); @@ -7102,7 +7102,7 @@ static void spirv_compiler_emit_resource_declaration(struct spirv_compiler *comp { VKD3D_ASSERT(structure_stride); /* counters are valid only for structured buffers */ - counter_type_id = spirv_get_type_id_for_component_type(builder, VKD3D_SHADER_COMPONENT_UINT, 1); + counter_type_id = spirv_get_type_id(builder, VSIR_DATA_U32, 1); if (spirv_compiler_is_opengl_target(compiler)) { vkd3d_spirv_enable_capability(builder, SpvCapabilityAtomicStorage);