From 7ae1284c164a7501e3eed5a6552b62ce919925cf Mon Sep 17 00:00:00 2001 From: Nikolay Sivov Date: Thu, 17 Oct 2024 11:39:41 +0200 Subject: [PATCH] vkd3d-compiler: Add missing 'fx' source type to the CLI output. Signed-off-by: Nikolay Sivov --- programs/vkd3d-compiler/main.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/programs/vkd3d-compiler/main.c b/programs/vkd3d-compiler/main.c index b6eae6c9..c7fa3b74 100644 --- a/programs/vkd3d-compiler/main.c +++ b/programs/vkd3d-compiler/main.c @@ -80,6 +80,9 @@ source_type_info[] = "dxbc-dxil", "A 'DirectX Intermediate Language' shader embedded in a DXBC container.\n" " This is the format used for Direct3D shader model 6 shaders.\n", true, VKD3D_SHADER_TARGET_SPIRV_BINARY}, + {VKD3D_SHADER_SOURCE_FX, + "fx", "Raw effect binary section. This type includes fx_2_0 and fx_4+ formats.\n", + true, VKD3D_SHADER_TARGET_D3D_ASM}, }; static const struct target_type_info