vkd3d-shader/hlsl: Remove enum hlsl_error_level (clangd).

It is only used once for calling hlsl_note(), and it expects an enum
vkd3d_shader_log_level values instead.
This commit is contained in:
Francisco Casas
2023-10-11 10:34:22 -03:00
committed by Alexandre Julliard
parent 432fa8fa8f
commit 7960836551
Notes: Alexandre Julliard 2023-10-12 23:35:30 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/402
2 changed files with 2 additions and 9 deletions

View File

@@ -864,13 +864,6 @@ struct hlsl_ctx
uint32_t found_numthreads : 1;
};
enum hlsl_error_level
{
HLSL_LEVEL_ERROR = 0,
HLSL_LEVEL_WARNING,
HLSL_LEVEL_NOTE,
};
struct hlsl_resource_load_params
{
struct hlsl_type *format;