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vkd3d-shader/hlsl: Remove enum hlsl_error_level (clangd).
It is only used once for calling hlsl_note(), and it expects an enum vkd3d_shader_log_level values instead.
This commit is contained in:
committed by
Alexandre Julliard
parent
432fa8fa8f
commit
7960836551
Notes:
Alexandre Julliard
2023-10-12 23:35:30 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/402
@@ -864,13 +864,6 @@ struct hlsl_ctx
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uint32_t found_numthreads : 1;
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};
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enum hlsl_error_level
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{
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HLSL_LEVEL_ERROR = 0,
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HLSL_LEVEL_WARNING,
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HLSL_LEVEL_NOTE,
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};
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struct hlsl_resource_load_params
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{
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struct hlsl_type *format;
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