vkd3d-shader/ir: Rename VKD3D_DATA_BOOL to VSIR_DATA_BOOL.

This commit is contained in:
Henri Verbeet
2025-07-21 15:39:16 +02:00
parent aebe64ecac
commit 795211141f
Notes: Henri Verbeet 2025-07-23 17:30:46 +02:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1639
5 changed files with 21 additions and 21 deletions

View File

@@ -388,7 +388,7 @@ static void shader_print_data_type(struct vkd3d_d3d_asm_compiler *compiler, enum
{
static const char *const data_type_names[] =
{
[VKD3D_DATA_BOOL ] = "bool",
[VSIR_DATA_BOOL ] = "bool",
[VSIR_DATA_F16 ] = "half",
[VSIR_DATA_F32 ] = "float",
[VSIR_DATA_F64 ] = "double",